Assassin's Creed 3 PC Technical Review

Product: Assassin's Creed 3
Company: Ubisoft
Author: Sean Ridgeley
Editor: Eric Amidon
Date: November 28th, 2012

Introduction, setup, requirements

Assassin's Creed 3 marks the fifth installment in the acclaimed stealth series, and is built on Ubisoft's AnvilNext engine. The new technology is said to allow for dynamic environments, thousands of NPCs, plus improved visuals and AI.

While console gamers receive many of the benefits of the new engine, the PC version receives even more in the visual department. If you're curious to see how that and other aspects of this version shape up and if the game is a poor port or not, read on for a light technical analysis.

Test Setup

  • Processor: AMD Phenom II X6 1055T 2.8GHz (Stock)
  • Memory: Corsair XMS3 8GB DDR3-1600 (1333 mhZ)
  • Hard Drive: Western Digital Caviar Black 640GB 3.5" 7200RPM
  • Video Card: XFX Radeon HD 6950 2GB (Stock)
  • Driver: 12.11 beta 8, no CAP
  • Resolution: 1680x1050
  • Input: Logitech G400 mouse @ 1900dpi, Leopold Tenkeyless Linear Touch Mechanical Keyboard

System Requirements

  • Minimum
    • OS: Windows Vista, 7, 8
    • Processor: 2.66 GHz Intel® Core™2 Duo E8200 or 2.66 GHz AMD Athlon™ II X4 620
    • Memory: 2 GB
    • Hard Drive: 17 GB
    • Video Card: 512 MB DirectX® 10 compliant with Shader Model 4.0 or higher
    • DirectX: 10

  • Recommended
    • OS: Windows 7 64-bit
    • Processor: 2.6 GHz Intel® Core™2 Quad Q9400 or 3.0 GHz AMD Phenom™ II X4 940
    • Memory: 4GB RAM
    • Video Card: 1024 MB DirectX® 10 compliant with Shader Model 5.0 or higher
    • DirectX: 10