Crysis 3 PC Technical Review



Product: Crysis 3
Company: EA
Author: Sean Ridgeley
Editor: Eric Amidon
Date: February 26th, 2013

Controls, UI, multiplayer, extra features, conclusion

Controls

Aiming down sights never feels as precise as it should, regardless of settings and tweaks (note: mouse sensitivity is in the options menu); trying to line up headshots with a sniper rifle is especially difficult. Suffice it to say, FPS veterans will find themselves frustrated. Still, the gameplay itself is strong enough that despite this flaw, the experience remains addictive, if only for casual play.

Key bindings can be changed as desired, even to alternate mouse buttons. Default key bindings feel natural, with the exception of V for melee, so you'll likely want to fiddle around with different options so as to not find yourself struggling to hit V in the midst of an intense close quarters battle.

Gamepads are supported for those coming from console or who just want to relax and shoot dudes from the couch.

User interface

From a technical standpoint, UI is the the major weakness in Crysis 3. While the in-game HUD is dandy, menus are big and blocky and feel definitively console-centric. This is especially apparent in the weapon customization menu, which proves thoroughly inefficient to navigate with mouse and keyboard, as you're required to go through weapons one by one, and can only see a few at a time.

Multiplayer

Both server browsers and matchmaking are supported, each of which work well for their purpose, although the browser doesn't save filters between sessions. In my extensive playtime, I noticed no serious lag.

VOIP is supported for those who like to chat with teammates. As often happens, however, finding someone using it is a rare event.

Extra features

As an AMD partner title, Crysis 3 supports both Crossfire setups and Eyefinity, though Surround and SLI are supported by NVIDIA, too. Though I haven't tested them personally, recent drivers have boosted multi-GPU performance by a wide margin, and from what I've seen, the HUD in Eyefinity and Surround appears perfectly optimized.

Meanwhile, 3D users are taken care of with love for HD3D and 3D Vision.

Conclusion

Crysis 3 has a lot going for it on PC, particularly for power users. A sometimes poorly optimized UI and imprecise aiming mean it's just shy of being called PC centric, but the upsides outweigh the downsides, and as such, the game comes recommended.