Dark Souls DSFix Visual Analysis

Company: Namco Bandai
Author: Sean Ridgeley
Editor: Charles Oliver
Date: September 16th, 2012

Introduction, performance, setup, requirements

By default, Dark Souls is a very poor port to PC. Luckily, modder Durante has come to the rescue with his now very popular DSFix mod suite, which adds a variety of options and graphics effects to the game and, most recently, offers HUD tweaks.

If you're curious to see what the different settings do, read on for a visual comparison and explanation of each.


Base settings here for testing were 1680x1050 resolution, in-game AA off, and all other settings at defaults. Note performance on my setup was impacted little or not at all by any of the settings, so if you're on something similar or greater, feel free to crank them up. Users on low end setups wanting to get a little extra visual flair should do well by setting their native resolution within Dsfix's .ini file and putting SMAA at 1x, at the least.

Test Setup

  • Processor: AMD Phenom II X6 1055T 2.8GHz (Stock)
  • Memory: Corsair XMS3 8GB DDR3-1600 (1333 mhZ)
  • Hard Drive: Western Digital Caviar Black 640GB 3.5" 7200RPM
  • Video Card: XFX Radeon HD 6950 2GB (Stock)
  • Driver: 12.8, no CAP
  • Resolution: 1680x1050
  • Input: Logitech G400 mouse @ 1600dpi, Leopold Tenkeyless Linear Touch Mechanical Keyboard

System Requirements

  • OS: Windows XP , Windows Vista, Windows 7, or newer
  • Processor: Intel Core 2 Duo E6850 GHz+ or AMD Phenom II X2 545 3.0 GHz+
  • Memory: 2GB RAM
  • Hard Drive: 8GB free space
  • Video Card: GeForce 9800 GTX+ or ATI Radeon HD 4870+
  • Additional: Online play requires software installation of and log-in to Games For Windows - LIVE, Microsoft Xbox 360® Controller for Windows® (or equivalent) is strongly recommended.