Tony Hawk's Pro Skater HD PC Technical Review

Product: Tony Hawk's Pro Skater HD
Author: Sean Ridgeley
Editor: Eric Amidon
Date: September 19th, 2012

Controls, UI, multiplayer, conclusion


It's a bit of a shame to see Tony Hawk's Pro Skater HD gives no love to the mouse. Though you might think otherwise at first, I could see an optimized keyboard and mouse combo working rather well, here (WASD for movement, mouse for camera, mouse buttons for tricks, Space for jump, etc). As is, you're stuck with an awkward keyboard only setup, in which you rely on WASD in combination with the Shift, comma, and period keys for most of the action.

I quickly set up the Xbox 360 controller, which felt infinitely more natural and responsive (excepting Special Moves which only trigger randomly). Weirdly, it's plug and play, yet key icons aren't updated when you do have the controller enabled, making it somewhat harder to learn the controls you can check the setup in the options menu, but this isn't as efficient. This is a rare situation where a sloppy job (e.g. leaving the indicators untouched from the 360 version) would actually be better.

Controls can't be changed in the menus, though if you're up to it, you can do so by tweaking the THHDInput.ini file in the aformentioned folder.

User interface

No complaints here; the UI scales well to higher resolution, not crowding the screen, and menus are all appropriately sized. Those interested can turn the HUD off through .ini tweaking in the aformentioned file; binding a key to toggle it should be possible as well, for screenshot or machinima purposes.


The biggest difference between the PC and console versions of THPS HD is multiplayer. That is to say, the PC version doesn't have it, neither local nor online. This is definitely a downer, as getting together with a friend and giving two-player Graffiti mode a go was some of the most fun I had with the original game.


If you don't mind using a controller, tweaking a bit, or the lack of multiplayer, Tony Hawk's Pro Skater HD should actually serve just fine. It's pleasing visually, controls feel smooth, and the interface is slick.

While the downsides definitely hurt it some, it's hard to complain too much at the $10 price point, especially for a chance to relive the Hawk's glory days. The lack of multiplayer is the biggest reason to consider the console version over the PC version, but if it's not so important to you, I recommend this one.