Author: Pete Vagiakos
Editor: Charles Oliver
Date: February 22nd, 2013
Is it a blog? Is it my rumblings with a spice of memes? Is it Stuff That Are Entirely My Opinion And Do Not Reflect That of Rage3D? Guilty as charged on all accounts. Enjoy and comment away :)
Geforce GTX Titan unveiled!
So the cat is out of the bag, so to speak. NVIDIA has unveiled its latest and greatest, which is called, as we said last week, the Geforce GTX Titan. You can read up our very own Rage3D preview of the card and its features to get a better grip about what NVIDIA is offering, so we won't delve on details and benchmarks about the card here; what we will do though, is comment on availability, and whether it changes the graphics card landscape.
So why did NVIDIA release this card, what did it hope to accomplish? The answer, according to Lars Weinand, Sr. Technical Marketing Manager EMEA at NVIDIA, is pretty straight forward:
The GPU of GeForce TITAN is the flagship of our Kepler architecture. It is packed with computing performance and we decided to release it in a Tesla version first, to drive GPU computing to the next level. And it is by far the fasted gaming GPU on the planet. It would be such a waste to not release a GeForce version with this GPU. Customers asked for it and we ourselves were waiting for it to be released as well. It's just a beautiful card in every way - which I say not because I have to say it. I really mean it!
NVIDIA did this simply because they could. When the GeForce GTX 680 was released last year, it was a common secret that it was not the card everyone was initially expecting. Everyone thought the guys from Santa Clara were going to release the GK110 last year, their answer to the very successful Radeon 7970 by AMD. Instead, we got the GK104, a card initially destined for the upper midrange segment of the market. But, the card was a screamer. It could easily handle even the most demanding games, it was silent, and it was consistently faster than AMD's champion. The yields were excellent too, which meant that NVIDIA could have loads of cards on the market without the usual availability issues that plague high-end cards when they are released. The rest is pretty much well known. AMD released a 1GHz edition of its 7970 card in order to reclaim the fastest single GPU card throne - in the meantime, GK110 was released as a Tesla card, and waited better yields and chip improvements in order to come out as a gaming graphics card. And, for those of you who have been waiting, the card is here and frankly, there's no contest.The card is easily the fastest single GPU card around, and if you pair more in SLI mode, you have unheard levels of performance. Unfortunately, even though the card oozes quality, it is also expensive. As in very expensive; I don't remember a single GPU card to cost that much in ages. So, if you have the wallet for it, go ahead and grab it already. AMD could have more tricks up their sleeve for later this year, but until they release a card, Titan, the crown jewel of the Kepler architecture, is king. No doubt about it.
Ubuntu branching out to tablets
So we now have a more complete picture of what Mark Shuttleworth, CEO of Canonical, wants to do with the Ubuntu family of operating systems - a video went live on Ubuntu's website, illustrating the tablet interface of Ubuntu, and how they plan to differentiate themselves with new features in order to catch on to a very competitive mobile landscape. After carefully viewing the video, I remain highly cautious about Ubuntu's future in general. And here are some of the reasons:
Don't get me wrong, I don't have anything against Canonical; far from it. They have helped tremendously towards making Linux a more viable choice for the average desktop user. If you disagree, go load up Debian on your PC, and be instantly amazed about how many things you will have to tweak by hand, things that you nowadays take for granted with every Ubuntu installation. But I am not quite sure they needed to expand their development resources like that, especially since Ubuntu on the desktop can still be even better. They seem to have drawn a path of their own, their own vision about how things should work on the desktop and mobile space and are prepare to walk the walk until the end. Time will tell whether this is a good idea or not.
Sony's PlayStation 4 through the eyes of a PC Gamer
As I've said in the past, I am not a console person. I have always played games on my PC even back in the 80s, no Amiga, no Spectrum, no Amstrad 6128, no nothing. One can argue that I have lost some of the best games of that decade that way (I didn't, thankfully, I had friends that owned them), but my "keyboard and mouse" gameplay was enough for me. I still remember coughing up mucho dineros to get my very first 3Dfx Voodoo card, when I caught a glimpse of GLQuake running at 1fpm (yes, that's per minute) on my then Diamond Stealth 3D 2000 card. Good times, when gaming was still the primary focus.
The reason I am going all nostalgic on you guys is because, well, the Playstation 4 was announced, and focus on gaming seems to be back. First of all, here are some specifications for the new console by Sony:
Notably absent, believe it or not, was the console itself - I am sure that Sony is still tweaking the final design; after all, the new PlayStation won't be available until the end of the year. So, overall? When I closed the live feed, I came out with a good vibe about what Sony is trying to do here. A console lives and dies by the games it has, and Sony made sure the PlayStation 4 will have some impressive games in its launch window and an even more impressive list of developers behind it. We even saw gameplay videos, which is rare so early in the development process; goes to show you what happens when you work with an already proven base (AMD) to build a console. Killzone Shadowfall was looking good, Watch Dogs was as impressive as it was the first time I saw a video of it on last year's E3, got excited by seeing Quantic Dream's work with the new console (one of the developers I really miss on the PC, I absolutely love their games) and Jonathan Blow's (of Braid fame) "The Witness", and I said "wow" when I saw Blizzard and Bungie up there, presenting Diablo 3 and Destiny, respectively. Oh, and a new Final Fantasy, Knack, DriveClub, inFAMOUS: Second Son plus Capcom's new engine weren't too shabby either. I won't even comment on the share features, since I think they are a tad overrated and in the "me too" bandwagon, but the whole presentation left a good taste in my mouth. Graphics-wise, it's not going to surpass the PC, but then again, that's not the point with the next-gen consoles, and Sony knows it. If anything, PC ports will be almost effortless since the underlying tech is essentially the same. So good news all around; Microsoft, it's your move now!
You can view all the videos and games from the presentation in this convenient Youtube playlist
From Hotmail to Outlook: a tale of 7 months
It was August 1st when I bid farewell to my @hotmail.com address, which has served me well since 1997, for a new shiny @outlook.com one, and adopted the new Outlook.com website. This week, Microsoft announced that the move to the new website layout will be gradually forced on everyone, so you can forget the old Windows Live interface. As far as I am aware, you won't be forced to change your email address (from hotmail.com to outlook.com) if you don't want to, so that's good news there. So after seven months of using the new interface, I believe the move is good news for everyone still actively using Hotmail, and here are some of the reasons why.
One of the good things about Metro, is the beauty in simplicity. Outlook.com is clean, simple, easily accessible and adheres to the new design paradigm brought to you by Windows 8, and an evolution from the old Windows Live interface, which was slowly getting the Metro treatment in its past iterations. But the improvements are not only on the surface. One of the major problems people had with Hotmail was spam; its spam filters were not catching enough spam mails, cluttering your inbox. I was very happy to find out that the spam filter in Outlook.com has improved significantly, and the event of a spam mail ending up on my Inbox is a rarity these days.
Apart from integration with stuff like Skydrive, Outlook.com brings forth two new features that I actually miss whenever I go to my Gmail, showing the work Microsoft's team has put to make it one of the best webmails around. The first feature is Aliases. Essentially you are allowed to create dummy email addresses, which you can use for various purposes. So, if your email is jim @outlook.com, you can have a [email protected] for work-related stuff, a [email protected] for your newsletters, a [email protected] for your forum registrations and so on; and then create rules which will place the emails you receive in each alias on a different folder. This makes email management super efficient and you'll wonder how you were able to live without it for so long. And speaking of filters, Outlook.com has a cool feature called Sweep. What this does, is that you can select an email, and you can make a rule to move or copy all similar emails to a said folder.
I can't say I have replaced my Gmail address with Outlook, and believe me, that was never the issue. My Gmail is used nowadays for my personal emails only, whereas I have Outlook for practically everything else, newsletters, deals, magazines, forums, you name it. That way I can have a better control of what I receive and where it ends up. The only thing that's sorely lacking is IMAP support, but since I don't use a desktop email application anymore, I haven't actually missed it. If you haven't tried already, you should; it's a definite improvement over Hotmail and guess what. Your @hotmail.com address still works as an alias, and you will be forced to use it anyway since Microsoft took it out of beta this week and will migrate all Hotmail users to it eventually. So take the plunge and you won't regret it.
For those of you who follow me on the social networks (@Kombatant on Twitter, Panagiotis Vagiakos on Google+) you already know next week's Kombuting will be a special edition. A few days ago I installed Linux Mint 14.1 (Cinnamon edition) and I am in the process of documenting all the good (and not so good) things I encountered with the new star in the Linux distribution space. So stay tuned next Friday for a quite lengthy presentation; as always, same Komb-time, same Komb-site.
Copyright 2022 © Rage3D.com
You may not use content, graphics, or code elements from this page without express written consent from Rage3D.com
All logos are trademarks of their original owners. Used with permission.
Privacy | Top