Games Finished August 2023

MNB4800

Well-known member
Rage3D Subscriber
Going on now for 6th year! I hope it has helped you as it helped me keeping my backlogs in check while enjoying my games.

Not every month someone will be finishing a lot, as there are months where a person just can't finish anything. Then you got that streak going in another month.

Also, if you plan to replay the game, it is fine but don't repeat it at a later month as first completion is what counts.

Another thing is the criteria of what is considered completed in unclear games such as team based multiplayer games; I would say set a target for that. E.g. I considered Overwatch completed when I reached level 100. Or when I finished story mode (which was a long movie sequence) in Guilty Gear Xrd Revelator. You decide what you consider is completed as long as it is reasonable to a certain extend and correlate-able to a single player experience.

DLC completed at a separate time from the main game and has enough content (+1 hour) can be counted as a separate completion.

Console completions can be accepted as long as the main focus is still PC overall.

Completed Games:​​​​​​​​​​
722-The Callisto Protocol: Final Transmission DLC
723-Forspoken: In Tanta We Trust DLC
724-Cuphead: The Delicious Last Course DLC
725-Ion Fury​



January 2023 Thread: https://www.rage3d.com/board/forum/g...d-january-2023
February 2023 Thread: https://www.rage3d.com/board/forum/g...-february-2023
March 2023 Thread: https://www.rage3d.com/board/forum/g...hed-march-2023
April 2023 Thread: https://www.rage3d.com/board/forum/g...hed-april-2023
May 2023 Thread: https://www.rage3d.com/board/forum/g...ished-may-2023
June 2023 Thread: https://www.rage3d.com/board/forum/g...shed-june-2023
July 2023 Thread: https://www.rage3d.com/board/forum/g...shed-july-2023
 
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Again, apologies for the delay, will try to be on time for September thread.

Now I did complete some games in August, mainly DLCs:

722-The Callisto Protocol: Final Transmission DLC: This is actually a good DLC. I enjoyed it a lot. It doesn't fix the game but it does make it better and the ending was amazing! Loved it!
723-Forspoken: In Tanta We Trust DLC: Meh. I am done with this trash. I liked that it is linear so it has a much reduced openworld bullshit. Avoid it and the main game.
724-Cuphead: The Delicious Last Course DLC: This was quite fun. More Cuphead is good. I noticed that this time around, it is all boss fights. So no platforming, even though it was a small portion of the main game.
725-Ion Fury​: Classic Shooter. Always love them. This was no exception.​
 
Thought about picking up the slack on this, but then thought... "fuck it - site acts like it's going to permanently die any minute. RIP, fren".

But here we are anyway!

2.

The Crew 2 - Solid 4/10 arcade racing game. They copied the map from American Truck SImulator and pasted it "Using the Destination Theme" so that you could drive off-road and fly planes and crash boats. That said, the trade-off to all this extra stuff was that they had to downgrade the physics from ATS, so collisions aren't a thing as you drive through wooden structures like they're nothing and hit canvas tents like they're steel cubes. Nevermind collisions with other cars; it's a roll of the dice whether you stop in place or what new direction you go (but never up). Star removed for lack of AF option in game and 60 FPS limit and another star removed for having hills in New Orleans (My Mafia III rating had the same)

Mafia II - Good narrative but surprised that they re-released it with the same bugs from before. All the way down to driving against a guardrail and your car randomly flips like it hit a 3 ft tall brick wall. Also cars disappear just by turning the camera around. And the end game didn't spit you back out into the open world; you can only do the last checkpoint on the last mission over and over. Yes, you can repeat previous chapters but there's a lot of achievements you get by doing open-world things and I'm not sure how the chapter/checkpoint save system would cope with this. Very disappointed on my 2nd playthrough of this.
 
Again, apologies for the delay, will try to be on time for September thread.​

It's still September, you're not late with this one, and we're appreciative that you do it.

Been a bad couple of months for me. I seem to have abandoned more games than finished but as most were on Gamepass it's not too serious.

Halo 3
Daymare Town Complete (a collection but I'll call it one game)
Children of Silentown
Mini Highways (plenty to play but all maps beaten)
Dordogne

Five in all and none very remarkable.
 
Four for me:

Far Cry 5
I had a lovely time with this. It felt like the game is a continuous invitation to fuck shit up. In previous Far Cries, I might have wanted to play it stealthily, or like a precision shooter. But in this one, even more than the others, I just wanted to take a bazooka and go mad. Blow it up! Set it on fire! Throw helicopters at them! The bigger the explosion, the more it felt like I was doing the right thing for this game. And sure, sometimes all you need is a bow and arrow, but really... The moment that goes wrong? It's rambo time!

Quake 2
Quake 2: Call of the Machine
Quake 2 64 (Enhanced)
Quake 2 (Enhanced)
​There's a special place in my heart for Quake 2. I was a teenager when I first played it, and spent countless hours running around the shareware demo version first, and the full game later. The imprisoned marines, the awkardly sexy Iron Maidens, the machine gun and its kickbar, the shotguns... Everything felt like the natural progression from Quake's "all over the place" design toward a game where the world itself seemed to fit with itself. Replaying it in enhanced form, and playing the N64 edition, and especially the Call of the Machine campaign it's cool to see where people can take Quake 2.
 
5 games.

Medal of Honor: Above and Beyond
River City Girls
Powerslave/Exhumed
Vertigo Remastered
Quake 2 Remastered
 
Finished 2 games in August. Final Fantasy V and Final Fantasy VI. Both the newer pixel remaster versions.

Now playing Final Fantasy 7 (original), Dave the Diver, and Paper Mario: Origami King
 
One

Saints Row 4: I thought the super hero game play was surprisingly good and took the game in a new direction. Unfortunately, partly that just made me wish there were other super hero games like it. It's still OG Saints Row, same humor and over the top action if you like that sort of thing. The Matrix, Tron and other similar references were appreciated, and I enjoyed the fact the world had little glitches in it (although at first I was worried my GPU was glitching). For the most part, I enjoyed the game, but I'd still put it below SR3, and both of them below SR2.

Now for the negatives. The graphics looked surprisingly bad for a 2013 game, with oddly low res textures at times. The game crashed sometimes---not too frequently, but it happened a few times over the course of 20 hours of play. I played co-op with a friend and the game was very finicky about maintaining a connection. It also did not handle disconnections well at all, resulting in the whole mission being failed. There were some missions where we were 10 minutes in and suddenly we were doing it again. Just incredibly frustrating and there was no need for it to be that way. In addition there were some unintentional glitches with co-op like certain items being invisible. At some point, the host player stopped getting updated banter with the other members of the crew, even though they still worked on the client (really strange since normally with that sort of issue you'd expect the reverse). While those issues definitely detracted, I still think the game was more fun played in co-op.

On the whole I give the experience a 7/10.
 
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