Even if it's junk, at least we're seeing some movement in the n64 space. Somebody will come around with a good n64 option eventually!In my experience Hyperkin's clone consoles are junk. Usually cheaply priced though when comparing to the higher end clones like the AVS from retroUSB and Analogue's stuff. So I guess there's certainly a place in the market for entry level products.
I wouldn't bother with it personally, but I will at least be keeping an eye on it. I don't currently have a way to play my N64 games in HD.
Oh absolutely. There's tons of decent options available for NES and SNES now, so N64 is next.Even if it's junk, at least we're seeing some movement in the n64 space. Somebody will come around with a good n64 option eventually!
Oh absolutely. There's tons of decent options available for NES and SNES now, so N64 is next.
The only quality option at the moment is paying up for a real one that's modded with the Ultra HDMI upgrade kit. I'm not a big enough N64 fan to get one though. But i do love my NES top loader with the Hi-def NES mod.
Gamecube, Wii, and even WiiU seem to be on stronger emulation paths than n64. The n64 scene has been dead for years.
The only thing interesting happening in the n64 space lately is cheat codes: cheat codes that add 60fps, widescreen, etc. are pretty amazing.
Yeah I guess its news to me that N64 emulators aren't that great. I don't really play many N64 games at all, emulation or otherwise. I think PJ64 is the one I have installed and from what I remember it hasn't been all that impressive. Most notably I always seem to have audio issues every time I'd tried to use it.
One thing I loved about N64 emulation was being able to use texture mods, could really make those games look amazing. Haven't messed with that in a long time though.
Yeah, it'll be interesting someday to see these things packaged up, where you'll have the games running in widescreen HD 60fps glory with texture packs all baked in... at that point they're not really n64 games anymore but something that transcends the platform entirely.
Similarly, I've been seeing videos of PS1 emulation running with PGXP, where they correct the affine texture scaling & wobbly vector calculations, making PS1 games so they look solid (no jello-wobbling). Add texture filtering & widescreen patches (which people are already doing), and once again you end up with something transcendent.
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That's one thing I like about remakes, even when looking at stuff like Super Mario All Stars. I love playing more or less faithful old games on newer hardware, with all the bells and whistles.