N64 comes to Switch Online...

Trunks0

Keeping an open mind
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For an extra $30 USD a year over the regular $20 a year sub...

https://kotaku.com/you-ll-have-to-pay-more-than-double-for-switch-online-i-1847871994

Nintendo Switch Online, which typically costs $4 a month or $20 a year, allows you to play multiplayer Switch games—like Super Smash Bros. Ultimate—with other players via the internet. What’s more, subscribers also get access to a library of more than 100 classic NES and SNES games.

Starting October 25, you’ll be able to upgrade to a premium version of Switch Online that also includes N64 games and Sega Genesis games in the library. For $50, you get access for a year. (You also get access to Animal Crossing: New Horizons - Happy Home Paradise DLC.) The $80 family plan, meanwhile, grants a year of access to you and up to seven other Nintendo accounts.

Also includes Sega Gensis games, but still that a huge increase for not allot. Although on the flipside this is kinda more in-line with other consoles.
 
switch online has always been way cheaper than the competition, but they could have added more than just sega and N64 online (well theres also "free" animal crossing DLC...but you can just buy that standalone and the savings just end up not being there after a few years anyways)
 
switch online has always been way cheaper than the competition, but they could have added more than just sega and N64 online (well theres also "free" animal crossing DLC...but you can just buy that standalone and the savings just end up not being there after a few years anyways)

They did, they added Sega too :bleh:

Still not worth a 250% upcharge...
 
The Megadrive addition is more exciting than the sub-20fps n64.

The n64 stuff would be more interesting if they ditched proper emulation and made the games run at a good frame rate.
 
Honestly $20 is to much for Nintendo online, now they want another $30 for games that everyone are already emulating. :lol:
 
Nintendo needs an online subscription as part of its business model to stay competitive with MS & Sony. Their shareholders are demanding it.

Unfortunately, Nintendo has not done any of the hard work to build out the infrastructure, nor are they willing to match the value-offerings of the competitors. MS has been fleshing out xbox live since the early 2000s, and we saw Sony scramble to catch up through the PS3 era, to finally be able to offer a competitive service (and charge $$ for it) with the PS4. Nintendo has actively refused to stay competitive in this space, and they just don't have many good options.

Nintendo can't charge a full xbox live price, 'cause their online services suck. Nintendo doesn't want to offer free games, or a robust gamepass-like content service, because they still believe in re-selling their classics every few years for full price.

Nintendo's normal products make plenty of $$, so they're not really being forced into taking any risks in the online-subscription space. They'd rather dip their toes in, in the most modest way possible, to try to appease their shareholders' demands, without actually changing any of their business practices. Remember that they did the same thing with mobile... shareholders demanded that nintendo sell their existing games on iphone, and instead nintendo created weird versions of mario & mario kart. It's a fundamental problem where Nintendo misunderstands the assignment.

The end result is subscription services that don't make alot of sense, rehashing stale old content that everyone's been emulating on other devices for decades, and offerings that really just can't compete with the big boys services. Nintendo will always resist modernizing. It's in their DNA. They're fundamentally a toy company, not a software company. They won't change unless the market absolutely forces them to, and even then they'll avoid going in the obviously right directions. If the market ever does force them to do the right thing, they'll hate their customers for making them do it, and find little ways to punish their customers for years in the future.
 
My wife is insisting we get it so that she can play through OoT again and have our son play though it. Welp, guess I am getting it.
 
Nintendo needs an online subscription as part of its business model to stay competitive with MS & Sony. Their shareholders are demanding it.

Unfortunately, Nintendo has not done any of the hard work to build out the infrastructure, nor are they willing to match the value-offerings of the competitors. MS has been fleshing out xbox live since the early 2000s, and we saw Sony scramble to catch up through the PS3 era, to finally be able to offer a competitive service (and charge $$ for it) with the PS4. Nintendo has actively refused to stay competitive in this space, and they just don't have many good options.

Nintendo can't charge a full xbox live price, 'cause their online services suck. Nintendo doesn't want to offer free games, or a robust gamepass-like content service, because they still believe in re-selling their classics every few years for full price.

Nintendo's normal products make plenty of $$, so they're not really being forced into taking any risks in the online-subscription space. They'd rather dip their toes in, in the most modest way possible, to try to appease their shareholders' demands, without actually changing any of their business practices. Remember that they did the same thing with mobile... shareholders demanded that nintendo sell their existing games on iphone, and instead nintendo created weird versions of mario & mario kart. It's a fundamental problem where Nintendo misunderstands the assignment.

The end result is subscription services that don't make alot of sense, rehashing stale old content that everyone's been emulating on other devices for decades, and offerings that really just can't compete with the big boys services. Nintendo will always resist modernizing. It's in their DNA. They're fundamentally a toy company, not a software company. They won't change unless the market absolutely forces them to, and even then they'll avoid going in the obviously right directions. If the market ever does force them to do the right thing, they'll hate their customers for making them do it, and find little ways to punish their customers for years in the future.

Nintendo doesnt cater to the demographic that "requires" these services to be Xbox Live level. They get by fine with what they have, granted they should offer a bit more to keep that value proposition more appealing. I for one dont give a rats ass a bout online gaming much anymore. I used to be in the camp in favor of it due to being in the PC gaming space for a long time and obviously due to what Nintendo DOESNT offer. I ended up not even using voice chat at all on my PC due to morons who cant shut the hell up.
As a casual player it doesnt even matter, all i would really need is the ability to play my games online...thats about it. Sure they could offer a better matchmaking service, but having random matchmaking is a-ok. The only thing i really hate are cheaters or people who are so much better than you that they take away the fun of playing (almost as if its competitive level players who are noob bashing for fun).

Nintendo ultimately does what nintendo does, and they are very successful at what they do, even with some questionable decision making.

THey do need to modernize a bit more (i think the current CEO is more favor of it and partnerships compared to the Iwata era) but you can never count them out for anything.
 
Nintendo doesnt cater to the demographic that "requires" these services to be Xbox Live level. They get by fine with what they have, granted they should offer a bit more to keep that value proposition more appealing. I for one dont give a rats ass a bout online gaming much anymore. I used to be in the camp in favor of it due to being in the PC gaming space for a long time and obviously due to what Nintendo DOESNT offer. I ended up not even using voice chat at all on my PC due to morons who cant shut the hell up.
As a casual player it doesnt even matter, all i would really need is the ability to play my games online...thats about it. Sure they could offer a better matchmaking service, but having random matchmaking is a-ok. The only thing i really hate are cheaters or people who are so much better than you that they take away the fun of playing (almost as if its competitive level players who are noob bashing for fun).

Nintendo ultimately does what nintendo does, and they are very successful at what they do, even with some questionable decision making.

THey do need to modernize a bit more (i think the current CEO is more favor of it and partnerships compared to the Iwata era) but you can never count them out for anything.

There are other ways to modernize their business model.
Nintendo could go the Disney Plus route, and launch a subscription that includes their entire back-catelog (or a good chunk of it). That could be competitive at a higher price point.

But that won't happen, because Nintendo is still living in Disney's 1990s era, where you lock everything in "the vault" and dole it out slowly. Did you invest a ton of money into virtual console games? **** you.

Imagine if Disney had launched their streaming service with just a handful of films that everyone has already seen before... If they were too cowardly to go all in, but that's not what happened, because Disney has decided to live in the modern era and compete with companies like Netflix. Nintendo is busy wishing it was 1985 and Toys r Us was still selling their games.

Different strokes for different folks, right? But I know which one i'd choose. Nintendo could be a juggernaut, if they weren't their own worst enemy.
 
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People does not seem to be that impressed by nintendos efforts, looks like the emulation is really bad.

EoBpPs.png
 
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