Things Forza Horizon 5

Destroy

Well-known member
Is there no thread for this title? Google and forum search here bore nada. <shrug>

Anyway, is this game just another money sponge Xerox like FH4 was or is it a much improved and worthy game on its own standing?
Did they add any decent 'sim mode' features of any kind to make it more palatable for sim racers?

Aside, impressive screenshot video card dohicky comparison here.
https://www.techpowerup.com/review/forza-horizon-5-dlaa-vs-dlss-vs-fsr-2-2-comparison/
 
Forza Horizon 5 can easily be tried through the Game Pass. Personally, I wasn't a big fan. After Forza Motorsport 2/3/4 on Xbox 360, I went the Assetto Corsa / AC Competizione direction.
 
It is time for you sim racers to realize that horizon is an arcade game, they stopped pretending otherwise with horizon 3, no sim-like qualities can be found here.
 
It is time for you sim racers to realize that horizon is an arcade game, they stopped pretending otherwise with horizon 3, no sim-like qualities can be found here.

Two thoughts I have about that, simultaneously:
1. You're absolutely right. If you want simulation, this isn't the place. Forza Horizon is more like Test Drive Unlimited and Need for Speed.
2. But it's so prettyyyy!!
 
It seems like the horizon games used to have some settings you could tweak to make them more sim-like. Is that not true anymore?
 
Well, there is Forza 7, no idea if they are making another though, and no idea if they get to the sim level you like as I'm not one for the sim versions.
 
It seems like the horizon games used to have some settings you could tweak to make them more sim-like. Is that not true anymore?


There are still settings for things like that in Hor 5, but it ddint feel the same as 3 or 4 when driving. Either way, you cant really turn on some of the more aggressive settings for racing ai, because the ai do not give a fuck and will crash you out on the first corner. For player driven races though, the sim-lite settings are pretty great.
 
best arcade racing game I've ever played, hopefully TDUSC will be at least as good.... also wondering why NFS has yet to try the formula...
 
There was a thread here awhile back, not sure if new forum format goofed it or what. Anyways, my biggest gripe with the game is that it gives you too much too fast with no real direction on where to go, what to do, or what kind of car you need for the race. Basically, you should always drive a 4wD or AWD vehicle or else you run the risk of starting a race and halfway through the course it goes off road, now you are soap on a wet floor.
 
There was a thread here awhile back, not sure if new forum format goofed it or what. Anyways, my biggest gripe with the game is that it gives you too much too fast with no real direction on where to go, what to do, or what kind of car you need for the race. Basically, you should always drive a 4wD or AWD vehicle or else you run the risk of starting a race and halfway through the course it goes off road, now you are soap on a wet floor.

This is why I wasn't excited about Horizon 5, and have no plans to get it. After playing Horizon 4 and getting about 150 cars in 40 hours' worth of play I was pretty jaded about the whole thing. A lack of a sense of progression combined with low-hanging fruit campaign/scenario races are only exciting for a short time. At least my kids had fun with it, driving randomly across the landscape and crashing into other cars.
 
This is why I wasn't excited about Horizon 5, and have no plans to get it. After playing Horizon 4 and getting about 150 cars in 40 hours' worth of play I was pretty jaded about the whole thing. A lack of a sense of progression combined with low-hanging fruit campaign/scenario races are only exciting for a short time. At least my kids had fun with it, driving randomly across the landscape and crashing into other cars.

Yup, Horizon is more of a toy than a game. You have to play for the sheer fun of open-world driving. I enjoy every moment I play, but I never put a ton of hours into these. They don't really hold my attention.
 
Yeah, Horizon campaign is like 4 buckets of Legos thrown on the floor and "Have at it !!". But when dev try to do a racing game with story and earn progression, everyone b*tches.
 
Yeah, Horizon campaign is like 4 buckets of Legos thrown on the floor and "Have at it !!". But when dev try to do a racing game with story and earn progression, everyone b*tches.

Has there ever been a racing game with a story that really works? I've never seen one.
 
why do people want story in arcade racing games? what's the point? for me I just want to enjoy the vistas, the cars, speeding and doing all the reckless dangerous driving, which is what FH does best...
 
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