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-   -   Official VR Headset discussion (http://www.rage3d.com/board/showthread.php?t=34008998)

SIrPauly Mar 26, 2014 07:56 AM

Quote:

Originally Posted by Argoon1981 (Post 1337472681)
Because their department appointed to find potential profitable investments think is fair? Or perhaps seeing Sony being serious about VR made them realize VR add a future?
Who knows, all in all i'm not very happy with this news, because now we have a VR solution exclusive for PS4, and another for PC (for now) that is backed by one of the companies i don't trust at all. Has a PC gamer that is not good news at all.

Lets wait and see what comes out of it, but i must say i will only buy a Occulus Rift after seeing if Facebook didn't meddle in anything, and if some new competitor comes that supports the PC then i will consider it strongly.

What IP is there or patents to warrant such an investment?

Jimby Mar 26, 2014 08:05 AM

Well if this isn't the biggest slap in the face ever. Glad I wasn't part of the kickstarter, but I was so looking forward to this tech. I am dissapoint. :(

RicH(SAD) Mar 26, 2014 08:14 AM

So many doomsayers. :lol:

SIrPauly Mar 26, 2014 08:24 AM

The positive is Oculus doesn't have a financial funding problem!

RicH(SAD) Mar 26, 2014 09:29 AM

Quote:

Originally Posted by SIrPauly (Post 1337472917)
The positive is Oculus doesn't have a financial funding problem!

Pretty much. I'm sure Facebook has big plans for VR, but that doesn't mean that those plans will necessarily interfere with the Rift as a gaming device.

Oculus has virtually unlimited resources now and this can only be a good thing. There is no reason to panic just yet.

bill dennison Mar 26, 2014 10:41 AM

they should have cut out the front man and just sold it directly to the NSA :bleh:

so now we can have banner ads with our spying

shadow001 Mar 26, 2014 02:06 PM

I was surprised to find out that 75 000 units of DK2 have already been ordered, and it only launched a couple of weeks ago....At 350$ a pop, that's a decent chunk of change....2.6 billion in fact.

bill dennison Mar 26, 2014 02:27 PM

Quote:

Originally Posted by shadow001 (Post 1337473226)
I was surprised to find out that 75 000 units of DK2 have already been ordered, and it only launched a couple of weeks ago....At 350$ a pop, that's a decent chunk of change....2.6 billion in fact.

to many zeros, it's 26.2 million

still does not sound like they had to sell, they just wanted a big payday :(

I bet most will take the money and run as soon as they can

jolle Mar 26, 2014 03:39 PM

They are probably not free to manufacture though, so it´s not a flat 350 profit per kit.
But yeah, I dont think they were in dire straights and were forced to sell or go bankrupt.
Actually the head guy there put a post on redit and he probably would have used that as an excuse if he could, since that´d sound a whole lot better the PR sounding speech he put up.

NIGELG Apr 1, 2014 05:32 AM

This is lame.One more thing to make you look like a total dork bag.Just like 3d glasses:bleh:.

jolle Apr 1, 2014 06:19 AM

Quote:

Originally Posted by NIGELG (Post 1337476756)
This is lame.One more thing to make you look like a total dork bag.Just like 3d glasses:bleh:.

Yeah appearances is everything when gaming.
You dont want everyone watching you play your video games thinking youīre some sort of a dork.
Thatīs not why you invited them to your home to watch you play in the first place.

NIGELG Apr 1, 2014 06:21 AM

Quote:

Originally Posted by jolle (Post 1337476765)
Yeah appearances is everything when gaming.
You dont want everyone watching you play your video games thinking youīre some sort of a dork.
Thatīs not why you invited them to your home to watch you play in the first place.

Not only will I look silly....I will FEEL silly...

jolle Apr 1, 2014 06:59 AM

Quote:

Originally Posted by NIGELG (Post 1337476766)
Not only will I look silly....I will FEEL silly...

To each his own I guess, however Iīve tried the DK1 set and with all its flaw and limitations it was pretty damn cool, in the very limited and primitive demoes I tried it.
So Im excited about it.

If people can walk around in fedoras in public without shame I can wear VR glasses in the privacy of my own home.

demo Apr 1, 2014 07:28 AM

Haters gonna hate

SIrPauly Apr 1, 2014 07:36 AM

Quote:

Originally Posted by NIGELG (Post 1337476766)
Not only will I look silly....I will FEEL silly...

Oh my!

NIGELG Apr 1, 2014 08:12 AM

To each his own.Whoever likes the Rift will hopefully enjoy it....but I like my gaming simple.

I wonder what Facebook will do to it....

SIrPauly Apr 1, 2014 08:25 AM

Try to create more immersive Internet experiences through FaceBook:

Quote:

After games, we're going to make Oculus a platform for many other experiences," said Zuckerberg in a post announcing the purchase. "Imagine enjoying a courtside seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face -- just by putting on goggles in your home.

"This is really a new communication platform. By feeling truly present, you can share unbounded spaces and experiences with the people in your life. Imagine sharing not just moments with your friends online, but entire experiences and adventures."
http://www.cnn.com/2014/03/26/tech/g...-vr-explainer/

bill dennison Apr 1, 2014 12:34 PM

Quote:

Originally Posted by NIGELG (Post 1337476839)
To each his own.Whoever likes the Rift will hopefully enjoy it....but I like my gaming simple.

I wonder what Facebook will do to it....

the hardware not much

now the software & drivers .......... epic spyware probably even check your colon :bleh:

noko Apr 1, 2014 08:46 PM

Quote:

Originally Posted by SIrPauly (Post 1337476846)
Try to create more immersive Internet experiences through FaceBook:



http://www.cnn.com/2014/03/26/tech/g...-vr-explainer/

That quote sounds quite delusional.

jolle Apr 2, 2014 04:19 AM

I like this bit:
Quote:

Future technology could potentially allow two Oculus wearers to interact with each other in a virtual world -- like Skype on steroids.
This is basically any game ever with multiplayer.
Granted older games didnt have itīs own Voice support, but there is always ventrilo, mumble or teamspeak.

Sure a VR chat in wacky worlds sounds all well and good, but dont pretend itīs a new thing.
The new thing is seeing it in VR basically, everything else is done and tried.
So you gotta wonder if Facebook is looking to become the new Second Life?


Btw on a unrelated topic, they annouced the Kinect "2" for Windows a while ago.
Could possibly use that to get decent hand tracking, to get your actual hands into the game, no idea how accurate that thing is other then better then the original, which was fairly useless for most things gamerelated.
But since you cant acctually touch anything, maybe itīs a pointless endevour anyway.

Progression Jun 2, 2014 04:24 AM

So where is the Oculus manufactured (USA, China?)? I kinda wanna get the DK2 but the country I am at charges ridiculous import taxes for certain countries. :(

jolle Jul 31, 2014 11:40 AM

Teardown of DK2
Apparently there is an entire frontend of a Galaxy Note 3 in there now.
with the 1080p display running at 75hz instead of 60.

https://www.ifixit.com/Teardown/Ocul...Teardown/27613

_TiTaNiuM Jul 31, 2014 04:52 PM

Quote:

Originally Posted by jolle (Post 1337549248)
Teardown of DK2
Apparently there is an entire frontend of a Galaxy Note 3 in there now.
with the 1080p display running at 75hz instead of 60.

https://www.ifixit.com/Teardown/Ocul...Teardown/27613

I had a feeling they'd be using a note display.

jolle Aug 12, 2014 12:44 PM

I just tried out this demo on DK2
https://www.youtube.com/watch?v=RMm9ZPpgbX8

Oh my god, it basically felt just like sitting on one of those rides WITHOUT BEING STRAPPED IN..
I had to take the set off several times.

Tried another one where you were on a rail in almost Portal like enviroments, that you could control the speed by leaning forward to speed up.
With green segments of rail where it ran at a pre-set speed, usually really fast.
It feels very real, the sense of speed and vertigo and lurching motions etc.

I really cant wait to try something I can control more myself, like EVE Valkyrie or whatever.
Though as everyone already raported even the DK2 set is very noticably pixelated, maybe Cascaded Displays can help remedy this without skyrocketing the system requirements.

OzzieBloke Aug 12, 2014 08:45 PM

My friend Dave is going to puke watching this on the Rift.

AllexxisF1 Aug 12, 2014 09:14 PM

I'm debating if I should pick up the DK2 or wait for CV1. Since we are still without an official announcement I am leaning on the DK2. Does anyone know if I picked up a DK2, how long would it be before it showed up on my door?

jolle Aug 13, 2014 03:56 PM

Quote:

Originally Posted by AllexxisF1 (Post 1337555811)
I'm debating if I should pick up the DK2 or wait for CV1. Since we are still without an official announcement I am leaning on the DK2. Does anyone know if I picked up a DK2, how long would it be before it showed up on my door?

On their shipping page it currently sais "New orders are expected to begin shipping in September 2014."
But I dunno, I´d probably wait for the consumer version.
There is still some real heavy screendoor effect even at 1080p with this set for example, and it´s very apparent when you use it, illustration of that here:
http://rifting.ru/wp-content/uploads...anaCompare.png
Even so the experience is still pretty damn convincing.
And I dont think they have the backlight strobing for low persistance in yet.

At any rate if you want to get one to play around with, you should probably assume you´ll want to replace it with the consumer version when it comes out.

bill dennison Aug 13, 2014 04:59 PM

Quote:

Palmer Luckey briefly spoke about the consumer version unit, expected to go on-sale early 2015


He confirmed that the final unit will be “a lot smaller, lot lighter, lot sleeker”, and feature a higher resolution display than the Developer Kit 2 (DK2), which ships July to those that have pre-ordered the next iteration of the Rift headset. Interestingly, he also mentioned that the unit will feature a wider field of view, improving the sense of immersion even more than the DK1 and DK2 headsets
http://www.theriftarcade.com/palmer-...v1-at-e3-2014/

i'll wait to see what facebook does to it now

shadow001 Aug 13, 2014 06:06 PM

Seems they shipped 10 000 units last month, and that the total amount of DK2's ordered was 45 000, but I ordered mine back in march a few days after the DK2 launch, and it seems there's still a lack of inventory for the remaining 35 000 orders...At least that's what it says when I check the status of my order.

So they're building these things at a snails pace basically....:p

shadow001 Aug 14, 2014 08:56 PM

Looks like i'll have to eat my words on the previous post, as I've just received notification that I need to pay the remaining cost of the unit itself(355$) so they can ship it to me....Seems mine is ready for delivery...:D


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