Originally Posted by SIrPauly
Never understood what was the big deal with Fsr from a Nvidia gamer perspective when there was an upscaling feature for years available for GeForce owners. They're useful for up sampling to 4k and the gaming title has a decent anti-aliasing feature.
They don't tackle the limitations of Taa and reconstruction.
Just another method to upsample. Never hurts to have more options. Plus it looks a little better than nVidia's Lanczos implementations, both old and the new one. Especially when it's implemented game-side.