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Old Mar 20, 2020, 12:15 PM   #27
SubCog
Radeon Arctic Islands
 
Join Date: Jan 2003
Location: United States Caketown
Posts: 20,990
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Quote:
Originally Posted by DeathKnight View Post
My post above was about there being little or no real world difference between a PCIE 3 level NVME SSD and a PCIE 4 level NVME SSD. This holds true for pretty much everything except specific sustained sequential workloads that you'll never see with gaming.
Cerny was talking about being able to load texture data faster than you can turn around and look behind you. If that's true, and devs take advantage of it, it might be a big advantage in texture quality. Instead of having to hold all of the textures in memory for a chunk of the levels, you can hold only the textures that the player is seeing on screen at that exact moment.

Of course, one can question whether texture quality is really going to be that important moving forward (as textures are already pretty sharp).
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Originally Posted by KAC View Post
To be honest I never even found doom 3 to be scary since I have a big dick since birth.

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