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#1 | Advertisement (Guests Only)
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Radeon R520
Join Date: Feb 2003
Location: The Archive Bit
Posts: 415
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![]() Playing it makes me vomit! How could Ubi screw such an awesome game?! I tried the 4.4 Cats and they still look blocky. UBI!! WAKE THE **** UP!!! *cries*
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A64 3500 / GA-K8N-ProSLI / 2GB Corsair XMS PC3200 / 7800GTX SLi / SB Audigy 2 ZS |
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#2 |
Radeon Arctic Islands
Join Date: Mar 2001
Location:
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Posts: 13,194
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![]() I tried the demo and those shadows really made me scratch my head. I haven't seen something that blocky since I gave up playing my Atari home system. I recently bought FarCry. I see the excellent shadows in that game and ask why SC:PT? I can only assume it's another crappy console port that I won't be buying. |
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#3 |
Keeping an open mind
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![]() Not UBI's fault here guys. The shadows looked perfectly fine when I was running Win98SE with the Cat 4.3's ![]()
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-Trunks0 not speaking for all and if I am wrong I never said it. (plz note that is meant as a joke) System: Asus TUF Gaming X570-Pro - AMD Ryzen 7 5800x - Noctua NH-D15S chromax.Black - 32gb of G.Skill Trident Z NEO - Asus DRW-24F1ST DVD±RW - Samsung 850 Evo 250Gib - 4TiB Seagate - XFX MERC 308 Radeon RX 6600XT - Creative AE-5 Plus - Windows 10 64-bit |
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#4 | |
Assistant Regional Managr
Join Date: Mar 2003
Location: The Office
Posts: 1,902
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![]() The leaked Cat 4.7s apparently fix the problem. Not only that, but there should be some sweet OpenGl performance improvements as well. Now, if only they would fix the glitchy shadows in Thief.
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