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Other Graphics Cards and 3D Technologies Discussion forum for any graphics hardware not provided by AMD/ATI. Also place to discuss 3D technologies such as 3D Stereo, PhysX and other interesting developments/rumours in the 3D industry.

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Old Jan 27, 2016, 04:26 PM   #1201
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361.75 Tomb raider driver

This may also benefit some

Fix:

[SLI] Clock speeds remain above idle at 144 Hz on desktop.

Last edited by Megaman : Jan 27, 2016 at 05:15 PM.
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Old Feb 15, 2016, 04:20 PM   #1202
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361.91 - WHQL
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Old Mar 1, 2016, 04:45 PM   #1203
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362.00 is out for Far cry Primal
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Old Mar 7, 2016, 08:57 AM   #1204
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364.47 released ...
"
Legacy Support for GeForce 6-series and GeForce 7-series GPUs
GeForce 6-series and GeForce 7-series GPUs have moved to legacy support with the
GeForce Release 304 drivers. These products are no longer supported beginning with
the GeForce Release 310 drivers."

Geforce 7 already moved to legacy ... quiet quick
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Old Mar 7, 2016, 09:32 AM   #1205
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They don't mean the 6xx and 7xx series, they mean the old ass 6xxx and 7xxx series.
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Old Mar 7, 2016, 11:32 AM   #1206
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Oh ... wait there is a missing "gtx" in the notation.Makes sense now.
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Old Mar 7, 2016, 02:36 PM   #1207
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might be best to avoid for now:


https://www.reddit.com/r/nvidia/comm...issues_w_game/




From Release Notes:

Quote:
Event Viewer error 14 points to nvlddmkm when the system is rebooted.




Performance drop (pause and play) observed when the game is played at 4K resolution with SLI enabled.




Driver installation will fail if GeForce Experience is a selected component and the system is either in safe mode or without a network connection.



https://www.reddit.com/r/nvidia/comm...e_with_driver/




Quote:
Installation issues with GeForce driver version 364.47

We have received reports of some users having issues installing today's Game Ready Driver, version 364.47.

Initial investigation suggests the issue is isolated to multiple-monitor configurations. Should you experience issues, you can either disconnect one monitor during the driver installation (and reconnect once completed) or you can uninstall the driver through Windows Safe-Mode and revert to a previous version.

Our driver team is actively investigating the issue and we will have more information shortly
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Old Mar 7, 2016, 02:55 PM   #1208
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The gimping is strong in this one.
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Old Mar 8, 2016, 12:24 AM   #1209
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No issues with installation.Also on the geforce.com forum seems most platforms are with Intel cpu.
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Old Mar 8, 2016, 06:21 AM   #1210
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Uninstalled the old driver, booted into safe mode and ran DDU + CCleaner rebooted into Windows and installed the new driver. No issues.
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Old Mar 8, 2016, 10:55 AM   #1211
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Installed with no issues on my comp. Disconnected secondary monitor(reported issue with multi monitor setups) and installed on womans comp and no issues installing. Both Win10 64
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Old Mar 9, 2016, 03:52 AM   #1212
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How is performance in The Division with these puppies?
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Old Mar 9, 2016, 06:53 AM   #1213
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Quote:
Originally Posted by KAC View Post
How is performance in The Division with these puppies?
You need it if you plan to use SLI. The downside is when moving the mouse to look around you get stuttering. But you get an increase in about 20FPS - 25FPS due to SLI actually working over the older driver.
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Old Mar 10, 2016, 03:36 AM   #1214
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I rewrote a little for more .... clarity

Quote:
How is performance in The Division with these gerbils?
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Old Mar 10, 2016, 11:20 PM   #1215
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So I took a look at threads about the drivers over at the geforce site.

Man, what a huge cluster **** Nvidia is creating for themselves.

I'm holding off on drivers for a while. Seems they released a set that is BSOD'ing people left and right.

What is the deal with Nvidia these days with their driver problems? Is it the unified drivers across multiple chips that is giving them issues or is it just plain old incompetence?
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Old Mar 10, 2016, 11:39 PM   #1216
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Quote:
Originally Posted by andino View Post
What is the deal with Nvidia these days with their driver problems? Is it the unified drivers across multiple chips that is giving them issues or is it just plain old incompetence?
Rushed out **** to give the illusion they are doing good with all their "performance enhancing" doings whenever new games come out so dummies buy more of their products.

All that rushing is coming back to take a good healthy stomach satisfying chunk out of nvidias collective ass.
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Old Mar 10, 2016, 11:41 PM   #1217
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No! The work experience kid was authorized to release the drivers without testing.
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Old Mar 11, 2016, 12:18 AM   #1218
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Quote:
Originally Posted by Seyiji View Post
Rushed out **** to give the illusion they are doing good with all their "performance enhancing" doings whenever new games come out so dummies buy more of their products.

All that rushing is coming back to take a good healthy stomach satisfying chunk out of nvidias collective ass.
We need both companies in business.Seems is hard to maintain such complex drivers this days.You fix something and something else is changed.
I am one of the "dummies" that bought a nvidia this time after much amd and i can see some things that can be introduced to amd release notes like many more "issues" that are not really related to AMD but OS.Very helpful.
Without the pressure that AMD had this years with money and market share we may not had Mantle and DX12..Nvidia somehow was resting on it's market share and DX11 winings and AMD just pull the rabbit from the hat with DX12.The funny thing is there may not be an imediate solution for Nvidia performance disatvantages in DX12 games.
I am not denying that the "symptoms" of competitivity between the two companies are kinda ... foolish and childish but this is reflected in other zones of society so this is the level of maturity we have now..
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Old Mar 11, 2016, 12:51 AM   #1219
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Quote:
Originally Posted by badsykes View Post
We need both companies in business.Seems is hard to maintain such complex drivers this days.You fix something and something else is changed.
I am one of the "dummies" that bought a nvidia this time after much amd and i can see some things that can be introduced to amd release notes like many more "issues" that are not really related to AMD but OS.Very helpful.
Without the pressure that AMD had this years with money and market share we may not had Mantle and DX12..Nvidia somehow was resting on it's market share and DX11 winings and AMD just pull the rabbit from the hat with DX12.The funny thing is there may not be an imediate solution for Nvidia performance disatvantages in DX12 games.
I am not denying that the "symptoms" of competitivity between the two companies are kinda ... foolish and childish but this is reflected in other zones of society so this is the level of maturity we have now..
No doubt we need both AMD and Nvidia around. Also despite my post throwing shade at Nvidia I too am one of those dummies and I have been for 14 years.

I'm just salty that nvidia has been poop lately with their drivers and giving me problems in the games I play.
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Old Mar 11, 2016, 02:24 AM   #1220
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That's funny you say that "nvidia" have bad drivers...Usually amd get this "theory" ... And as i see you are not SLI complainer either ,,
Do you have problems with latest AAA titles?
I begin to expect issues for a while after a game is launched...Seems like big publishers don't want to wait for the game to be polished and tested but just released in time...Seems one of the few studios that really care about this is CDprojeckt with their Witcher series.They actually postponed the launch for geting the game polished enough..They learned from others mistakes.
The funny thing people may have to learn with imperfection of humanity...We have 2 big GPU vendors that produce for gaming and many imperfection ... The thirst for being first and agressivity style blind them some time...The guys behind the driver teams may have a lot of stress on their shoulders and this may take a toll on QA.
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Old Mar 11, 2016, 03:01 AM   #1221
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Quote:
Originally Posted by badsykes View Post
That's funny you say that "nvidia" have bad drivers...Usually amd get this "theory" ... And as i see you are not SLI complainer either ,,
Do you have problems with latest AAA titles?
I begin to expect issues for a while after a game is launched...Seems like big publishers don't want to wait for the game to be polished and tested but just released in time...Seems one of the few studios that really care about this is CDprojeckt with their Witcher series.They actually postponed the launch for geting the game polished enough..They learned from others mistakes.
The funny thing people may have to learn with imperfection of humanity...We have 2 big GPU vendors that produce for gaming and many imperfection ... The thirst for being first and agressivity style blind them some time...The guys behind the driver teams may have a lot of stress on their shoulders and this may take a toll on QA.
I've been on a Triple A strike mostly so I wouldn't know. The reason is as you stated devs and publishers don't polish and test they just vomit out yearly **** and i got tired of it.

The only games I've bought recently were Witcher 3 and Rise of the Tomb Raider.

My driver issues revolve mostly around TDR's for the last 4 driver revisions nvidia have put out. The last good drivers were 359.06.
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Old Mar 11, 2016, 04:00 AM   #1222
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I begin to restrain myself playing a game when it's released...There are two sides that if they don't get togheter too well the game ends up released with challenges...The funny thing is the Rise of tomb raider is an nvidia title so it's ironic...I have many games on my list to play and especially indies that are original that may keep me from craving to play a AAA game on day 1...
btw... i begin to play Witcher 2 a couple of months ago...
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Old Mar 21, 2016, 08:09 AM   #1223
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Haven't had many issues with NVidia drivers as of past couple of months except SLi not working on release which was fixed promptly, usually faster than AMD fixes it for the games so not sure what is the hoopla around bad NV drivers.
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Old Mar 21, 2016, 08:47 AM   #1224
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Quote:
Originally Posted by KAC View Post
Haven't had many issues with NVidia drivers as of past couple of months except SLi not working on release which was fixed promptly, usually faster than AMD fixes it for the games so not sure what is the hoopla around bad NV drivers.
Ohhh there were some major **** ups on Nvidia's part recently.
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Old Mar 28, 2016, 12:51 PM   #1225
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I just installed 364.72 and immediately noticed screen tearing in firefox when scrolling up/down. Checked the options and HW accel and fluent scrolling are still on. Ideas?
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Old Mar 28, 2016, 01:04 PM   #1226
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Originally Posted by wunderbar View Post
I just installed 364.72 and immediately noticed screen tearing in firefox when scrolling up/down. Checked the options and HW accel and fluent scrolling are still on. Ideas?
Don't use Firefox.
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Old Mar 28, 2016, 06:39 PM   #1227
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Quote:
Added Dynamic Super Resolution (DSR) support for SLI configurations driving a GSync monitor
Wasn't this fixed a while ago?

Quote:
Power Saving: The driver now puts the GPU in the OFF state, with video memory in
self-refresh mode, when the monitor is blanked or inactive. (Windows 10)
neat!
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Old Apr 8, 2016, 07:16 PM   #1228
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Well after 1-3 grey screens of death a day (except from monday-thursday this week for some reason) and now Diablo 3 crashing on me, has not ONCE crashed in 4 years, i dropped back to 362.00s. I dunno why a WHQL driver would have issues, i believed they had stronger tests! This card and drivers have been flawless up until the 364.51 came out. Ill test these out and hope for the best.
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Old May 4, 2016, 02:25 PM   #1229
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http://www.nvidia.com/Download/index...zep4iskqepinsn

What’s New in Release 364
The section summarizes the driver changes previously introduced in Release 364.


Virtual Reality
This Game Ready driver brings full support for the Oculus Rift virtual reality headset,
optimizations and enhancements for virtual reality games such as EVE: Valkyrie,
Chronos, and Elite Dangerous, and the latest support for NVIDIA VRWorks. Make sure
your PC is GeForce GTX VR Ready.


The new driver also brings the latest support and enhancements for the upcoming HTC
Vive headset.


New Features
 This driver provides support for the Vulkan™ 3D API. More information is available
here.
 Added Dynamic Super Resolution (DSR) support for SLI configurations driving a GSync
monitor.
 Added SLI support for YUV422 at 4k and YUV420 with 12-bpc at any resolution.
 Power Saving: The driver now puts the GPU in the OFF state, with video memory in
self-refresh mode, when the monitor is blanked or inactive. (Windows 10)
 Added external graphics UI. (Windows 10)
 Improved fluidity of ShadowPlay videos for DirectX 12 applications and under SLI.


Application SLI Profiles
Added or updated the following SLI profiles:
• Dark Souls III - SLI profile added
• Hitman - SLI profile added
• The Technomancer - SLI profile added
• Zui Zhong Bing Qi (Ultimate Weapon) - SLI profile updated


3D Vision Profiles
Added or updated the following 3DV profiles:
• Call of Duty: Black Ops 3 - Not recommended
• Dark Souls III - Not recommended
• Far Cry Primal - Not recommended
• Gears of War Ultimate Edition - Not recommended
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Old May 13, 2016, 03:13 AM   #1230
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Doom driver is out. 365.19
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