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Old May 4, 2021, 04:14 PM   #1
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Default Rumor - Alien Isolation 2 in development

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Old May 4, 2021, 04:30 PM   #2
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Not the original devs and not even started yet. Might see it in 2024 if we're lucky.
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Old May 4, 2021, 05:51 PM   #3
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Originally Posted by nutcrackr View Post
Not the original devs and not even started yet. Might see it in 2024 if we're lucky.
Yeah, sad about original dev not doing it but GOTY 2014 deserves a sequel.
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Old May 4, 2021, 06:09 PM   #4
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I hope they remove most of the horror elements and turn it into a shootbang like all proper alien sequels.
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Old May 4, 2021, 06:51 PM   #5
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I honestly would like if there was a little more shootbang too
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Old May 4, 2021, 06:53 PM   #6
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Let’s hope they give the bitch some guns this time.
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Old May 4, 2021, 08:30 PM   #7
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Let’s hope they give the bitch some guns this time.
The Queen don't need no guns. Get the reference?
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Old May 4, 2021, 10:46 PM   #8
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In case anyone hasn't tried it, the first game is phenomenal in VR with the MotherVR mod. The most tense VR game I've played to date.

https://github.com/Nibre/MotherVR/releases

Easy install. Just drop the file into the game directory.
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Old May 5, 2021, 09:02 AM   #9
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I got bored of the original one only an hour in. Just didn't tickle my fancy.
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Old May 5, 2021, 09:15 AM   #10
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I wouldn't mind a bit more shooting in a new Alien Isolation, maybe a new special weapon that does more damage to the Xeno. But not full on like in Colonial Marines or anything. If so it would be a totally different game.

Alien Isolation was more about the cat and mouse gameplay, with only a few make-shift tools to distract the Alien to get past it. That awesome tension and fear was what it was all about. Make the player too powerful and you lose that experience. If you want more shooting the Alien then I guess you just want a different style of game.
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Old May 5, 2021, 09:22 AM   #11
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i loved the first alien games, isolation not so much, it was too frustrating for me. different blokes - different strokes, as always
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Old May 5, 2021, 09:50 AM   #12
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Originally Posted by Meteor_of_War View Post
Alien Isolation was more about the cat and mouse gameplay, with only a few make-shift tools to distract the Alien to get past it. That awesome tension and fear was what it was all about. Make the player too powerful and you lose that experience. If you want more shooting the Alien then I guess you just want a different style of game.
This, and let's not forget game looks awesome to this day.
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Old May 5, 2021, 10:04 AM   #13
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This, and let's not forget game looks awesome to this day.
It is for sure a beautiful looking game. They did a wonderful job with the art style nailing the exact look of the movie's aesthetics.
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Old May 5, 2021, 12:59 PM   #14
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It is for sure a beautiful looking game. They did a wonderful job with the art style nailing the exact look of the movie's aesthetics.
Very true, like being on the set of the movie.
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Old May 5, 2021, 01:50 PM   #15
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Quote:
Originally Posted by Meteor_of_War View Post
I wouldn't mind a bit more shooting in a new Alien Isolation, maybe a new special weapon that does more damage to the Xeno. But not full on like in Colonial Marines or anything. If so it would be a totally different game.

Alien Isolation was more about the cat and mouse gameplay, with only a few make-shift tools to distract the Alien to get past it. That awesome tension and fear was what it was all about. Make the player too powerful and you lose that experience. If you want more shooting the Alien then I guess you just want a different style of game.
Good game but the flamethrower was the cheap weapon.
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Old May 5, 2021, 01:57 PM   #16
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Quote:
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I hope they remove most of the horror elements and turn it into a shootbang like all proper alien sequels.
No, Alien Isolation is a survival horror game which means that you the player is almost completely inferior to your enemies which is the whole point. If you want an action game, there are plenty of other choices.

Alien Isolation did an excellent job by tuning how much damage you could do while maintaining the feel of inferiority.

I don't have high hopes of alien isolation 2 if it is not the same team. Alien Isolation did an excellent job with a lot of designs and is today a classic game one of the best. Making a successor to this game is difficult as the bar is so high. As you suggested, you could go the action route just like the movies, Alien being a horror movie while Alien 2 is more an action movie. Problem with that is that the action must be top notch while keeping the tension high, something that might be even more difficult than making another survival horror game.
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Old May 5, 2021, 03:00 PM   #17
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I'm fairly certain Mangler was being sarcastic, as per his usual posting style.

As for the others however, they actually are missing the point of Alien Isolation.

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Good game but the flamethrower was the cheap weapon.
Not sure what your point is here.
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Old May 5, 2021, 06:53 PM   #18
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I get it, just found it a little stale after a while. Some limited shootbang sections would spice it up a bit.
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Old May 5, 2021, 07:03 PM   #19
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I get it, just found it a little stale after a while. Some limited shootbang sections would spice it up a bit.
Just busting balls.

I agree, the game did drag a bit too long in some sections. Some better more interesting action against the androids perhaps would have helped.
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Old May 5, 2021, 07:44 PM   #20
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I'm fairly certain Mangler was being sarcastic, as per his usual posting style.

As for the others however, they actually are missing the point of Alien Isolation.



Not sure what your point is here.
Once I got the flamethrower the Alien was no longer an issue.

The Weapon was an overpowered weapon for Survival Horror.

I loved the game in any case.
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Old May 5, 2021, 07:47 PM   #21
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The whole game was a drag.
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Old May 5, 2021, 08:57 PM   #22
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The whole game was a drag.
You didn't enjoy at least some of the tense moments trying to avoid the Alien and getting through certain areas?

Have to admit this is one of the only games that ever truly scared me and almost had me shitting myself. Just truly awesome gameplay design.
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Old May 5, 2021, 09:04 PM   #23
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You didn't enjoy at least some of the tense moments trying to avoid the Alien and getting through certain areas?

Have to admit this is one of the only games that ever truly scared me and almost had me shitting myself. Just truly awesome gameplay design.
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Old May 5, 2021, 09:21 PM   #24
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Kept meaning to play it but never got round to it. Maybe I should play my first run in VR; that won't be scary right?
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Old May 5, 2021, 09:54 PM   #25
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I imagine VR would be pants shiitting experience, been meaning to try it myself.
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Old May 5, 2021, 10:28 PM   #26
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I got stuck in the hospital level. Never went back to it.
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Old May 6, 2021, 06:21 AM   #27
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I got stuck in the hospital level. Never went back to it.
Weak...
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Old May 6, 2021, 07:00 AM   #28
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Currently on my 4th play through I think, just past the flame thrower bit.

Still looks great and still a tense experience.
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Old May 6, 2021, 08:00 AM   #29
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Currently on my 4th play through I think, just past the flame thrower bit.

Still looks great and still a tense experience.
This gai gets it.
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Old May 14, 2021, 07:58 PM   #30
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Getting a weapon that can kill an alien in some mission wouldn't invalidate other ones where you don't get one. One idea would be sth that requires a lot of shots, so still a sneaky game just lethal both ways, or environment based traps etc. Assault rifle here or there wouldn't hurt either heh.

Though yes it's great as is, perfect Alien 1 game.
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Most of you will probably know me already from my extensive canon of chillers including "Afterbirth" in which a mutated placenta attacks Bristol.

Everyone has a special talent. Mine is being able to write, produce direct, act, paint... Other people are good plumbers, that's their gift.

There are rebels and there are innovators. I'm a rebel. I play a rebel brain expert who's in rebelliance against conventional logic, who's in rebelliance against the world order. It's about rebelliance. And if that's not being an innovator, I don't know what is.

In times of conflict, when you're up against an agressor, be he human, be he inhuman, whoe'er he be, often he is both.

Greetings traveller. Who am I? Perhaps you have met me twixt sleep and and wake - in the penumbra of uncertainity you call unconsiousness... you know, my books are essentialy about "what ifs". In "Black Fang" I asked - what if a rat could drive a bus? And what if it and its rat brethren took over and ate Parliment?

A lot of people say "Garth Merenghi? Doesn't he write that horror crap?" Well, you're an idiot, because my books always say something, even if it's simple like "Don't geneticaly engineer crabs to be as big as man". There's always a message or a theme.
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