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Old Apr 18, 2020, 01:16 AM   #61
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Apocalypsee
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It is a remake. I really hate this remake business people make. One or two iconic game is fine, but even Crysis now?
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If 3 fans left the station at 10:30am cooling at a temp of 63c and one fan was derailed by a stray sata cable on the track, how long would it take all 3 fans to get on Seyiji's last nerve?

(a) Mmmm donuts
(b) 70c
(c) Hey there muscly arms, why the long face?
(d) Must use fire.
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Old Apr 18, 2020, 06:51 AM   #62
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It is a remake. I really hate this remake business people make. One or two iconic game is fine, but even Crysis now?
Don't see the problem.
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Old Apr 18, 2020, 08:41 AM   #63
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Don't see the problem.
Crysis still looks good apart from some texture looks a bit low resolution. There are some of ToD mods for Crysis plus texture mod to make it look better. It does not need remake.

I see the appeal in some older games like Resident Evil, but even they don't recreate Resident Evil 3 properly, some of the locations are cut.

Come on, Crysis leave us hanging when Prophet goes back to the island. Why don't make the game based on that instead of remake the first game?
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Originally Posted by jimjobob View Post
If 3 fans left the station at 10:30am cooling at a temp of 63c and one fan was derailed by a stray sata cable on the track, how long would it take all 3 fans to get on Seyiji's last nerve?

(a) Mmmm donuts
(b) 70c
(c) Hey there muscly arms, why the long face?
(d) Must use fire.
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Old Apr 18, 2020, 08:58 AM   #64
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Crysis still looks good apart from some texture looks a bit low resolution. There are some of ToD mods for Crysis plus texture mod to make it look better. It does not need remake.

I see the appeal in some older games like Resident Evil, but even they don't recreate Resident Evil 3 properly, some of the locations are cut.

Come on, Crysis leave us hanging when Prophet goes back to the island. Why don't make the game based on that instead of remake the first game?
Have you actually seen what the new engine can do? Mods can't add RT to Crysis.
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Old Apr 18, 2020, 09:11 AM   #65
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Have you actually seen what the new engine can do? Mods can't add RT to Crysis.
RT is still a brand new tech. I wouldn't hold my breath on it, especially with current hardware and implementation.
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Originally Posted by jimjobob View Post
If 3 fans left the station at 10:30am cooling at a temp of 63c and one fan was derailed by a stray sata cable on the track, how long would it take all 3 fans to get on Seyiji's last nerve?

(a) Mmmm donuts
(b) 70c
(c) Hey there muscly arms, why the long face?
(d) Must use fire.
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Old Apr 18, 2020, 09:19 AM   #66
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I remember buying a GTX 980 specifically for Crysis. Many, what an eye orgasm that game was at the time.

If it's priced right and is more than just a texture update, I'll buy again.
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Old Apr 18, 2020, 09:35 AM   #67
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RT is still a brand new tech. I wouldn't hold my breath on it, especially with current hardware and implementation.
You hold your breath, I'll keep playing RT titles as I have been since 2018.
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Old Apr 18, 2020, 09:36 AM   #68
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If it's priced right and is more than just a texture update, I'll buy again.
Same here, can't wait to see what updates come to it and how it looks with RT.
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Old Apr 18, 2020, 10:43 AM   #69
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Originally Posted by acroig View Post
You hold your breath, I'll keep playing RT titles as I have been since 2018.
Well you have 2080Ti, if it cant play RT it would be a ripoff
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Originally Posted by jimjobob View Post
If 3 fans left the station at 10:30am cooling at a temp of 63c and one fan was derailed by a stray sata cable on the track, how long would it take all 3 fans to get on Seyiji's last nerve?

(a) Mmmm donuts
(b) 70c
(c) Hey there muscly arms, why the long face?
(d) Must use fire.
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Old Apr 18, 2020, 11:17 AM   #70
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https://www.forbes.com/sites/erikkai...bout-the-game/

Hmm.... Crytek not doing this? Software based RT?
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Old Apr 18, 2020, 11:52 AM   #71
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Cryengine 5.6 tech trainer, at 2:18 time it shows what Crysis Remaster going to look like.

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Originally Posted by jimjobob View Post
If 3 fans left the station at 10:30am cooling at a temp of 63c and one fan was derailed by a stray sata cable on the track, how long would it take all 3 fans to get on Seyiji's last nerve?

(a) Mmmm donuts
(b) 70c
(c) Hey there muscly arms, why the long face?
(d) Must use fire.
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Old Apr 18, 2020, 12:09 PM   #72
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Come on, Crysis leave us hanging when Prophet goes back to the island. Why don't make the game based on that instead of remake the first game?
I'm guessing a remake/remaster is a much cheaper way of getting IP back out there and funding your business. Crytek isn't exactly known for its full coffers.

Perhaps, if a remake sparks enough interest, they could think about a sequel. You could say the game doesn't need one, but then it's been thirteen years since its release, and if people are willing to buy, then that's their target audience. I'm not interested myself, I'll look for other games. Bring on that C&C/RA remaster in June!
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Old Apr 18, 2020, 12:23 PM   #73
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Old Apr 18, 2020, 12:33 PM   #74
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I'm guessing a remake/remaster is a much cheaper way of getting IP back out there and funding your business. Crytek isn't exactly known for its full coffers.

Perhaps, if a remake sparks enough interest, they could think about a sequel. You could say the game doesn't need one, but then it's been thirteen years since its release, and if people are willing to buy, then that's their target audience. I'm not interested myself, I'll look for other games. Bring on that C&C/RA remaster in June!
We'll see how this game stacks up. Will it live up to original game? And this remaster even out on Switch?

Yeah I'm waiting for C&C/RA remaster too. There some compatibility issue playing the original on newer Windows so a remaster is very much needed
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If 3 fans left the station at 10:30am cooling at a temp of 63c and one fan was derailed by a stray sata cable on the track, how long would it take all 3 fans to get on Seyiji's last nerve?

(a) Mmmm donuts
(b) 70c
(c) Hey there muscly arms, why the long face?
(d) Must use fire.
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Old Apr 18, 2020, 03:13 PM   #75
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Cryengine 5.6 tech trainer, at 2:18 time it shows what Crysis Remaster going to look like.

The engine does look amazing. Wonder why a few companies are using it...
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Old Apr 18, 2020, 04:11 PM   #76
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The engine does look amazing. Wonder why a few companies are using it...
They don't wanna get sued by Crytek for "switching engines"
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Old Apr 18, 2020, 04:56 PM   #77
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They don't wanna get sued by Crytek for "switching engines"
LOL! after 8 loooong years of development.
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Old Apr 18, 2020, 07:54 PM   #78
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https://www.forbes.com/sites/erikkai...bout-the-game/

Hmm.... Crytek not doing this? Software based RT?
Software based RT would make sense given the implementation in the new Crytek Engine. But I would hope a hardware acceleration option would be there as well.



That is of course assuming this remake takes advantage of the newest Cryengine and doesn't do something weird like using Amazon's Lumberyard fork of the Cryengine.
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Old Apr 18, 2020, 09:06 PM   #79
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Have you actually seen what the new engine can do? Mods can't add RT to Crysis.
Yes, yes they can...

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Originally Posted by Apocalypsee View Post
Cryengine 5.6 tech trainer, at 2:18 time it shows what Crysis Remaster going to look like.

Unlikely. As far as we know, it's simple updated textures (MAYBE models) and ray tracing. Not entirely rebuilt.
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Old Apr 18, 2020, 09:44 PM   #80
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Yes, yes they can...
Should you not have shown me Crysis with an RT mod?
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Old Apr 18, 2020, 09:57 PM   #81
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Should you not have shown me Crysis with an RT mod?


While not technically RT in the Nvidia RTX sense neither is the RT they're probably gonna be using in the remaster since I would assume Crytek will be using their software based neon noir version they showed off some months back.

Who knows and im probably chatting **** since I've been up over 28 hours
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Old Apr 18, 2020, 10:15 PM   #82
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While not technically RT in the Nvidia RTX sense neither is the RT they're probably gonna be using in the remaster since I would assume Crytek will be using their software based neon noir version they showed off some months back.

Who knows and im probably chatting **** since I've been up over 28 hours

Reshade, as stated in that video is effectively screen space only, and even then has no depth information. This barely makes it better than non-RT stuff. In fact it has the same limitations as screen space occlusion techniques (i.e. reflections of things off screen do not happen).



So no, mods cannot add ray tracing.
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Old Apr 18, 2020, 10:33 PM   #83
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Originally Posted by metroidfox View Post
Reshade, as stated in that video is effectively screen space only, and even then has no depth information. This barely makes it better than non-RT stuff. In fact it has the same limitations as screen space occlusion techniques (i.e. reflections of things off screen do not happen).



So no, mods cannot add ray tracing.
Then my theory of me being up for a day and a half is true and im talking out my ass.

Carry on folks nussing to see here...
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Old Apr 18, 2020, 11:06 PM   #84
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Originally Posted by metroidfox View Post
Reshade, as stated in that video is effectively screen space only, and even then has no depth information. This barely makes it better than non-RT stuff. In fact it has the same limitations as screen space occlusion techniques (i.e. reflections of things off screen do not happen).



So no, mods cannot add ray tracing.
Not only is that video an old one, and the version they used from the start of last year, but the shader uses path tracing which IS ray tracing as it currently stands. Path tracing is the only way for the gpu to run ray tracing at reasonable frame rates and is also how the nvidia **** works.

That being said, the newer iterations of that same shader are so goode, that microsoft copied a lot of it for its own ray tracing in minecraft.
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Old Apr 19, 2020, 12:10 AM   #85
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Old Apr 19, 2020, 01:18 AM   #86
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Im sure the remake will look great.
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Old Apr 19, 2020, 08:41 AM   #87
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Originally Posted by theshadowcult View Post
Not only is that video an old one, and the version they used from the start of last year, but the shader uses path tracing which IS ray tracing as it currently stands. Path tracing is the only way for the gpu to run ray tracing at reasonable frame rates and is also how the nvidia **** works.

That being said, the newer iterations of that same shader are so goode, that microsoft copied a lot of it for its own ray tracing in minecraft.
Any chance you can back up anything you're claiming with links? AFAIK the RT in minecraft is hardware based.
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Old Apr 19, 2020, 10:13 AM   #88
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Originally Posted by theshadowcult View Post
Not only is that video an old one, and the version they used from the start of last year, but the shader uses path tracing which IS ray tracing as it currently stands. Path tracing is the only way for the gpu to run ray tracing at reasonable frame rates and is also how the nvidia **** works.

That being said, the newer iterations of that same shader are so goode, that microsoft copied a lot of it for its own ray tracing in minecraft.

You're basically incurring the computation cost for none of the benefit with Reshade.


While it fits some narrow definition of path tracing (i.e. rays sent out of the screen, but what are they interacting with?). It does not really count.
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Old Apr 19, 2020, 10:43 AM   #89
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If they want to remake mainly to just improve performance then I would not pay more than $10 for it. At that point its pointless. Just make a totally new game (sequel).

How much better could they possibly improve the visuals. I doubt many people could even see a difference.
They can make the game look like the E3 presentation at the time and not all Bullshots and canned videos they released prior to the game not running at 640x480 pre-rendered.
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Old Apr 19, 2020, 11:40 AM   #90
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Default Crysis Remastered: will the new game still melt PCs - and can consoles cope?

https://www.eurogamer.net/articles/d...eveal-analysis

"It's impossible to run Crysis at 60fps from start to finish, even on today's hardware - but ironically, it's not the graphics side of the equation that is the problem but rather the CPU. The Ascension level (omitted from the Xbox 360 and PS3 versions) can run under 40fps, even if you try to power through with a Core i7 8700K overclocked to 5.0GHz. Meanwhile, encounters with a good amount of enraged enemy AI can likewise hammer frame-rate hard, something that has more impact on first and second generation Ryzen chips. Back in 2007, Crytek built a game designed to scale with single-threaded performance with only cursory support for more than one CPU core - and that's the key reason why a remaster is so welcome. Crysis can finally take advantage of modern processors in the way its sequels did so well."
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