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Old May 24, 2010, 01:06 PM   #1
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Lupine
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ATI Technologies Rage3D Reviews HIS' HD 5870 iCooler V Turbo Video Card

AMD's Adaptive Anti-Aliasing feels the heat as we test the HIS ATI Radeon HD 5870 iCooler V Turbo. Check out the performance, overclocking and crossfire scaling at 1080 and Eyefinity 3 resolutions in our latest review.

HIS Radeon HD 5870 iCooler V Turbo Video Card Review
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Old May 24, 2010, 08:35 PM   #2
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Great review except you are using Adaptive AA in BC2, Dirt2, Stalker CoP and Heaven demo-DX11

I cannot (or anyone else) get adaptive AA to work in DX10/11, are you sure its working? and if its not dont you think those results and the first sentance of your review are a bit misleading?

Or are you running those games in DX9 mode? although your Heaven bench specificaly states that it is in DX11, what gives? are you using a newer driver which fixes AAA in DX10/11?

and this quote -

" In these tests Adaptive Anti-Aliasing was used. Adaptive MSAA is Transparency AA that effectively takes extra samples in areas that might need it, as well as improving AA on transparent textures (like the good ol' chain link fence), improving image quality. If you're buying a HD 5870, you're interested in high quality images as well as high performance - likely you'll want this mode enabled, a lot."

Well I would like to use it if it actually worked.. am I missing something?

sorry for the confusion, thanks.
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Old May 24, 2010, 08:49 PM   #3
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I thought adaptive AA works in DX10/11, it is SSAA that does not work in DX10/11 from the control panel. ???
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Old May 24, 2010, 09:01 PM   #4
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They are both the same except SSAA super samples Alpha textures, it is not real full screen SSAA as the name would seem to imply but the method of AAA being used.

And no, MSAAA and SSAA both do not work in DX10/11, load up BC2 and have a look for yourself.

Dirt2 & Heaven demo (and Stalker CoP if enabled via console) have Transparency AA built into the game and activates when you enable AA regardless of AAA settings in CCC.
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Old May 24, 2010, 09:15 PM   #5
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The scalling of CF-X was awesome in this review! Looks like a 6 core processor may help there or is it just better drivers now? The card is kinda expensive but then if one is going to bye MW2 at full price it would seem justified, if one already had MW2 I would pass on this card but then that is me unless one can sell the game for $35-$40 buck. Wished game bundles had several options to pick from, what if one picked up two of these cards? I guess selling one copy or both MW2 would be an option.

As for AA settings if it is not available for DX10/11 titles unless the game automatically uses it maybe ATi should prompt the user DX9 settings only or something. I really thought I did a number of bendchmarks with MSAA and Adaptive and got different frame rates with DirtII, will have to retest now. Good thing to know if true.
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Old May 24, 2010, 09:43 PM   #6
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Adaptive AA does less work in titles that have their own transparency AA method, but the Cat AI profile does a little extra for where the in-game specified transparency and alpha's aren't specified. It's a subtle difference that won't be noticed unless you're really hunting for it, but I thought it more accurately represented how people use CCC - set their quality settings, close it up and go until they have a problem (for example, no AA/AF in UT3 so have to force it).
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