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Smartphones, Tablets and Handheld Computing From Android, Symbian to Apple devices, this is the place for discussion and debate, whether it's smartphones, tablets or even gaming handhelds. |
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#1 | Advertisement (Guests Only)
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Merc with a mouth
Join Date: Feb 2001
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![]() http://www.synthtopia.com/content/20...android-phone/ Quote:
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#2 |
Radeon Arctic Islands
Join Date: Apr 2003
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![]() who actually play music on a phone |
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#3 |
Baffoonist
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![]() Wonder if ICS changes this, I wouldn't be surprised if it improves a fair bit, but since it won't be out for older hardware there will be a better starting point for it too.
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#4 | ||
ÜBERVERBOTEN!
Join Date: Dec 2002
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![]() Seriously. You want a toy to play on the bus? (with a phone or tablet?) Serious musicians who actually care are going to be on some sort of a machine with good audio recording and reproduction. They have recording studios for a reason. Sounds to me like some developers maybe upset they can't have their toy apps on Android to make more money.
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#5 |
Keeping an open mind
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![]() ... shouldn't that be an issue of the rendering engine used by the app? Not the OS?
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#6 |
Administrator
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![]() Misleading article title is misleading. Should be: Developer – ‘It Is Not Possible To Play Music In Real Time On An Android Phone’. Title infers playback, which is not the topic / issue under discussion. I can see why some people would have an issue with this and want to see improvement, but for the vast majority of users this isn't an issue. Doesn't mean improvements shouldn't be made. |
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#7 | |
Radeon Arctic Islands
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![]() Quote:
maybe this article is about ROCK BAND or something lol Last edited by wc326 : Dec 9, 2011 at 02:19 PM. |
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#8 | |
Atari 800 FTW
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![]() Quote:
BTW I don't believe it is 350ms. That is a more than a 3rd of a second which would make almost all action games unplayable as well. I can tell for a fact using my keyboard app that it is not that bad. Maybe 35ms.
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THG is to computer hardware what MTV is to music. |
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#9 |
Deposed King of Rage3D
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![]() Does this refer to composing music and live performance music like on some piano or guitar app or playing mp3/wav/etc? |
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#10 |
Nuff Respect Due
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![]() I use to have a HTC Desire HD, and it made the sounds immediately, whether it was typing, an app, games, what ever. Why would it be different from a 'Music' app? Its the same principle, touch some pixels and a sound is made.
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#11 | |
Atari 800 FTW
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![]() It is worth checking out the source link for more details. http://www.musiquetactile.fr/android-is-far-behind-ios/ It sounds like the issue isn't input lag but something related to how it buffers sounds. Quote:
It still doesn't seem like it take a 3rd of a second for my keyboard app to make a sound after I hit the key. Maybe the guy who is complaining about the delay doesn't know some workaround that others do.
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THG is to computer hardware what MTV is to music. Last edited by aviphysics : Dec 9, 2011 at 04:19 PM. |
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#12 | |
Radeon Arctic Islands
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![]() Quote:
Comments are informative too. Never knew much about digital audio and MIDI.
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The market can stay irrational longer than you can remain solvent. Last edited by HAL10000 : Dec 10, 2011 at 08:29 AM. |
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#13 | |
Radeon Arctic Islands
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#14 |
SCAATSJW
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#15 | |
Rage3D Veteran
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#16 |
Rage3D Spammer
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#17 |
Radeon Southern Islands
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#18 | |
Atari 800 FTW
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I still don't believe that there isn't some sort of workaround.
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THG is to computer hardware what MTV is to music. |
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#19 |
SCAATSJW
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![]() If you've ever done audio recording then you understand the importance of proper drivers. It's obvious to me that Android's sound drivers are not optimized for low latency. |
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#20 |
I'm Way Up
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![]() is anyone really professionally creating music on their smartphone? ![]()
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#21 | |
Rage3D Veteran
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#22 | |
Atari 800 FTW
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![]() Quote:
The original article made it sound like the main application was for people using tablets for live performances.
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THG is to computer hardware what MTV is to music. |
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#23 |
Gentlemen Please...
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![]() This is the exact point I've been trying to drive home to people here but android fags here continuously are absent minded about this problem. |
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#24 | |
I'm Way Up
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#25 |
SCAATSJW
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#26 |
Atari 800 FTW
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![]() When have you ever mentioned latency during interactive audio playback? This problem is very specific to people using mobile devices as instruments in particular ways. Not something that would even come up for 99.999% of SmartPhone users.
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