![]() |
|
AMD Radeon Discussion and Support General discussion, tweaking, overclocking and technical support questions about discrete Radeon graphics products. |
![]() |
|
Thread Tools | Display Modes |
![]() |
#1 | Advertisement (Guests Only)
Login or Register to remove this ad
|
Administrator
Join Date: Sep 2002
Location:
![]()
Posts: 32,673
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Rage3D sits down with AMD's Eric Demers to discuss Radeon technologies and reveal how one earns the right to say AYBABTU! 'Under the IHS' Interview: Click Here |
|
![]() |
![]() |
![]() |
#2 |
Banned
Join Date: Apr 2006
Location:
![]()
Posts: 14,631
![]() ![]() ![]() |
![]() Well done Alex. My exact thoughts on Open CL and Cuda. |
![]() |
![]() |
![]() |
#4 |
Rage3D Veteran
Join Date: Jan 2002
Posts: 1,442
![]() ![]() |
![]() *scratches head* Btw eric you really need to get a new pr pic, that ones from around 2003 or so isnt it? |
![]() |
![]() |
![]() |
#5 |
ATI Guru
Join Date: May 2002
Location: Bay Area, CA.
Posts: 1,944
![]() ![]() |
![]() Yeah, I know (I'm better looking now ;-)). I took one with my phone and sent it to Alex as well -- when I saw it on the page (preview), it scarred me. I'm supposed to get some sort of head shot to replace the current one in a couple of weeks. I just don't take good pictures. Some sort of evil curse. Last edited by sireric : Sep 18, 2008 at 03:40 PM. |
![]() |
![]() |
![]() |
#6 |
Administrator
Join Date: Sep 2002
Location:
![]()
Posts: 32,673
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
![]() |
#7 | |
Radeon Northern Islands
Join Date: Apr 2006
Posts: 2,162
![]() ![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#8 |
ATI Guru
Join Date: May 2002
Location: Bay Area, CA.
Posts: 1,944
![]() ![]() |
![]() |
![]() |
![]() |
![]() |
#9 |
Did someone say, RGSSAA?
Join Date: May 2001
Location:
![]()
Posts: 17,116
![]() ![]() ![]() ![]() |
![]() Great job and outstanding questions -- enjoyed the inter-connect and Super-AA questions! ![]() |
![]() |
![]() |
![]() |
#10 |
Deposed King of Rage3D
Join Date: Oct 2003
Posts: 49,000
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Did I miss where 'AYBABTU' was explained? Also, needs moar facepalm. ![]() And did Eric really say trademark when repeating the word 'Radeon'? |
![]() |
![]() |
![]() |
#11 |
Administrator
Join Date: Sep 2002
Location:
![]()
Posts: 32,673
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
![]() |
#12 |
Radeon Northern Islands
Join Date: Apr 2006
Posts: 2,162
![]() ![]() |
![]() |
![]() |
![]() |
![]() |
#13 |
Deposed King of Rage3D
Join Date: Oct 2003
Posts: 49,000
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
![]() |
#14 |
ATI Guru
Join Date: May 2002
Location: Bay Area, CA.
Posts: 1,944
![]() ![]() |
![]() |
![]() |
![]() |
![]() |
#15 |
Deposed King of Rage3D
Join Date: Oct 2003
Posts: 49,000
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() |
![]() |
![]() |
![]() |
#16 | |
AA me, baby.
Join Date: Aug 2006
Posts: 986
![]() ![]() |
![]() Nice interview. I could be wrong in my thinking, but this comment here: Quote:
Perhaps I'm just hoping that's what was meant. ![]()
__________________
|
|
![]() |
![]() |
![]() |
#17 |
ATI Guru
Join Date: May 2002
Location: Bay Area, CA.
Posts: 1,944
![]() ![]() |
![]() I don't exactly know what you mean by "sharing", but it's just that when one writes, it can write both to its own local memory, as well as the remote, at the same time. |
![]() |
![]() |
![]() |
#18 |
AA me, baby.
Join Date: Aug 2006
Posts: 986
![]() ![]() |
![]() Thanks for the quick reply. I'll see if I can elaborate a little more, although my knowledge in this area's limited. With the sideport enabled, would both GPUs have the capability to share the 2GB VRAM for rendering purposes (high-res textures and multisampling AA?) My understanding is that 4870X2 was designed with 2GB VRAM because the GPUs couldn't share a 1GB, therefore effectively splitting it in half (512 for each GPU.) So by equipping the card w/ 2GB of VRAM, each GPU would have access to 1GB. Does the sideport resolve that issue so that both GPUs have access to share the 2GB for rendering? I'm guessing not and that I'm misunderstanding the exact function of it.
__________________
Last edited by Xion X2 : Sep 18, 2008 at 09:35 PM. |
![]() |
![]() |
![]() |
#19 | |
ATI Guru
Join Date: May 2002
Location: Bay Area, CA.
Posts: 1,944
![]() ![]() |
![]() Quote:
But to "truly" share memory, each ASIC would need full read and write access to the "other" memory, as well as having a significant amount of the bandwidth made available (say equal amounts remote as local). If they only had read/write, but much less bw, then it would be a numa type system, and it's not clear how useful that would be, performance-wise. In our case with sideport, it's a write only memory, which much less bandwidth than local GDDR memory. Consequently, some things can be accelerated (like generating the same render target on both, using the broadcast write), but, in general, you need to have copies of everything needed in each memory -- You need to be able to read it, and have enough BW reading it to not slow you down too much. Consequently, for now, AFR still ends up being the best way to get both rendering and geometry acceleration. The added BW and write capabilities of the sideport won't generally be used in AFR, since each is working on their own thing. But we are looking at non-AFR ways in the future, to accelerate rendering in multi-gpu, without duplicating the data. |
|
![]() |
![]() |
![]() |
#20 |
Radeon R600
Join Date: Mar 2001
Posts: 639
![]() ![]() |
![]() Many thanks for the interview etc - it is quite remarkable that somebody in your position takes so much time over the years to communicate with fanbase. Thank you for that! My question would be - any info on if/when ATI plans to release new amazing Ruby demo, to showcase the really amazing hardware 4000-series is? |
![]() |
![]() |
![]() |
#21 | |
Jalouise
Join Date: Feb 2007
Location:
![]()
Posts: 14,762
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() Quote:
![]() ![]() |
|
![]() |
![]() |
![]() |
#22 | |
ATI Guru
Join Date: May 2002
Location: Bay Area, CA.
Posts: 1,944
![]() ![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#23 | |
AA me, baby.
Join Date: Aug 2006
Posts: 986
![]() ![]() |
![]() Quote:
My thanks to the driver team as well as they're doing some excellent work thus far. Please let them know it's appreciated by us.. especially those of us with high-end setups (Crossfire.) I've seen some significant performance increases in these last two driver sets in DX10 games like Crysis and Lost Planet. Crossfire scaling in itself has been incredible in most games I've tested. Aside from performance, each driver has been stable, with very few bugs, if any. In regards to AFR, I'm wondering if ATI is keeping tabs on Lucid's new multi-GPU tech, the Hydra. Not sure if you can speak to that or not, but it sounds as if it has a lot of potential.
__________________
Last edited by Xion X2 : Sep 18, 2008 at 11:06 PM. |
|
![]() |
![]() |
![]() |
#24 | |
ATI Guru
Join Date: May 2002
Location: Bay Area, CA.
Posts: 1,944
![]() ![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#25 | |
AA me, baby.
Join Date: Aug 2006
Posts: 986
![]() ![]() |
![]() Quote:
Their effort hasn't gone unnoticed, and for those of us who pour a significant amount of money and time/effort into this stuff, they are our best friend(s). I always look forward to their next piece of work.
__________________
|
|
![]() |
![]() |
![]() |
#26 |
ATI Guru
Join Date: May 2002
Location: Bay Area, CA.
Posts: 1,944
![]() ![]() |
![]() Yes, we do keep tabs on that kind of technology. There are different possibilities for scaling -- We are investigating some of those for the future, of course. |
![]() |
![]() |
![]() |
#27 |
K to the max!™
![]() |
![]() Eric, long time no talk.. and yes btw, he is much better looking these days than the 2003 era ![]()
__________________
There is no spoon... |
![]() |
![]() |
![]() |
#28 | |
Radeon Northern Islands
Join Date: Apr 2006
Posts: 2,162
![]() ![]() |
![]() Quote:
|
|
![]() |
![]() |
![]() |
#29 |
.
Join Date: Sep 2005
Posts: 2,702
![]() ![]() |
![]() Great interview, very interesting stuff. ![]() |
![]() |
![]() |
![]() |
#30 |
Deposed King of Rage3D
Join Date: Oct 2003
Posts: 49,000
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
AYBABTU - A Rage3D Interview with Eric Demers | Lupine | Front Page News | 0 | Sep 18, 2008 02:58 PM |
Eric Demers Interview @ R3d.GR | **G.I.BRO** | Front Page News | 0 | Dec 17, 2003 01:28 PM |
Interview with Eric Demers @ 3DCenter.de | Exxtreme | AMD Radeon Discussion and Support | 6 | Nov 6, 2003 10:05 PM |
DH interview with ATIs Eric Demers | **G.I.BRO** | Front Page News | 0 | Jul 8, 2003 06:01 PM |