Ask any video enthusiasts or even PC enthusiasts what benchmark they frequently
use and without a doubt the most common answer you will get is 3D Mark. Love it
or hate it, 3D Mark is the de facto standard in “synthetic” benchmarking.
You can find 3D Mark scores in PC Magazines, online publications and probably
even books about PCs. A review of a video card would not feel right without a
section of 3DMark benching. Futuremark’s online database has more than 5
million submitted results. That’s quite a lot of data!
Futuremark (formerly known as MadOnion.com which was formerly known as Futuremark)
continues the 3DMark tradition with the release of 3DMark03, a DirectX 9.0 benchmark.
The creation of 3D Mark03 was a lengthy and highly involved process. Futuremark
worked in conjunction with graphics manufacturers, CPU manufacturers, and PC
manufacturers to create an objective and strong benchmark. To those that think
3DMark is partial to anyone, you shouldn’t. The cornerstone of their design
philosophy is transparency and neutrality.
Let’s see what the new 3DMark has to offer.
Minimum system requirements are as follows:
- Intel or AMD compatible processor that achieves a PCMark2002 CPU score over
2500 marks (corresponds to 1 GHz clock speed on some CPU architectures).
- 256 MB of system memory.
- 1 GB of hard disk space.
- DirectX 9 compatible graphics adapter that has 32 MB of memory and is fully
DirectX 7 compliant.
3DMark03 test consists of
- 4 Game tests
- 1 DirectX 7.0
- 2 DirectX 8.1
- 1 DirectX 9.0
- CPU tests
- Fill Rate test
- Vertex Shader 1.1 Test
- Pixel Shader 2.0 Test
- Ragtroll test
- Sound test
- 0 sounds
- 24 sounds
- 60 sounds
Let's get talking about each test in more detail.