Author: James Prior
Editor: Charles Oliver
Date: February 13th, 2012
Aliens Vs. Predator benchmark, 1920x1080 resolution with medium texture quality, low shadow detail, 2xFSAA, 4xAF, SSAO off, tessellation on, advanced shadows off. Average FPS recorded, higher results are better.
Battlefield 3, campaign - firefight in square. 1920x1080 resolution, medium settings, medium post AA, 4xAF, SSAO on. Average FPS recorded by FRAPS.
Civilization 5, lategame benchmark - 1920x1080, DirectX 11, very high settings, 0xMSAA
Call of Duty: Black Ops - multiplayer Villa map, 1920x1080 4xMSAA/16xAF extra quality textures. Average FPS recorded by FRAPS.
Crysis 2 - Average FPS recorded by adrenaline.br benchmark tool of Times Square run, 1920x1080 resolution with high quality preset, no AA, no Edge AA, DX11 with hi-res textures.
DiRT 3 - Average FPS recorded by adrenaline.br benchmark tool of Finland track with 8 cars at 1920x1080 ultra preset, 4xMSAA.
Lost Planet 2 - Benchmark B, 1920x1080 DX11 high settings with 4xMSAA. Average FPS recorded by FRAPS.
Left 4 Dead 2 - Hard Rain Milltown level, 1920x1080 with 8xMSAA/16xAF highest settings, average FPS recorded by FRAPS.
Metro 2033 - Frontline benchmark, 1920x1080 high settings, AAA/4xAF, DoF off, DX11. Average FPS recorded by FRAPS.
Medal of Honor - Breaking Bragram playthrough to tower, 1920x1080 high settings, AA enabled. Average FPS recorded by FRAPS
Stalker: Call of Pripyat - 'Sunshafts' Dx11 with high preset, 1920x1080 2xMSAA DX10.1 SSAO with contact hardening shadows and tessellation, average FPS result of benchmark.
Supreme Commander 2 - late game benchmark at 1920x1080 with 4xMSAA/16xAF, AlienFX lighting and high settings, average FPS recorded by FRAPS.
Copyright 2022 © Rage3D.com
You may not use content, graphics, or code elements from this page without express written consent from Rage3D.com
All logos are trademarks of their original owners. Used with permission.
Privacy | Top