You should buy the monitor that has the features you want.
You should buy the monitor that has the features you want.
I dont need all that resolution when my face is a couple feet away from the screen....
I love that no one is talking about the video content, including the OP.I didn't watch it. Did anyone else?
1440p for me for same argument as Sasquatch. Might change to 1080p as my vision gets worse. But might change to 4k when I start playing games with reading glasses.
I love that no one is talking about the video content, including the OP.I didn't watch it. Did anyone else?
1440p for me for same argument as Sasquatch. Might change to 1080p as my vision gets worse. But might change to 4k when I start playing games with reading glasses.
I love that no one is talking about the video content, including the OP.I didn't watch it. Did anyone else?
1440p for me for same argument as Sasquatch. Might change to 1080p as my vision gets worse. But might change to 4k when I start playing games with reading glasses.
What about 720p and 480p?
The monitor I want:
4K
HDMI 2.1
120Hz Native or higher.
.000000000000000000000001MS response
1000 Nits Peak Brightness
HDR 10+ / Dolby Vision / 12Bit
My biggest gripe with ultrawides is that they are poor in terms of pixel density. a 34" WQHD ultrawide has almost the same pixel density as a 27" inch 1440p monitor.
Give me UWQHD, or better, at 29".
It is not possible to get legible text at the resolutions/screen sizes people use.
It's really not that "poor". 27" 1440p display is 108ppi. Which is higher than normal. Normal imho being 1920x1080 @ 23/24", which is about 90ish PPI.
"Poor" imho is when you start going 1080p @ 27"+. Which I personally like, as it makes it easier for me to pick out little moving pixels I can then kill in Apex![]()
My biggest gripe with ultrawides is that they are poor in terms of pixel density. a 34" WQHD ultrawide has almost the same pixel density as a 27" inch 1440p monitor.
Give me UWQHD, or better, at 29".
It is not possible to get legible text at the resolutions/screen sizes people use.