andino
Jackass Extraordinaire
, I was going to be try reviving or referencing this thread. Thx Andino
I saw the videos in the other thread and I thought I was going crazy. LOL.
, I was going to be try reviving or referencing this thread. Thx Andino
I still refuse to believe all of this CRT craziness. Need to see it for myself.
Absolutely willing to believe it's smoother, but you'll lose so much definition. I watched this video yesterday (didn't know this thread even existed), and he gushes on and on about it. There has to still be a gigantic difference in detail/clarity from 4k. You either have the pixels available to create the detail, or you don't. I don't get it.
I still refuse to believe all of this CRT craziness. Need to see it for myself.
Absolutely willing to believe it's smoother, but you'll lose so much definition. I watched this video yesterday (didn't know this thread even existed), and he gushes on and on about it. There has to still be a gigantic difference in detail/clarity from 4k. You either have the pixels available to create the detail, or you don't. I don't get it.
I don't think you'll get better image quality out of an old CRT than you would get on a 4k OLED... assuming that you're rendering in native 4k. But most people are rendering games in sub-4k and then scaling up. That's where CRT's have a massive advantage, in adapting to a wide variety of resolutions so that you're always running without messing up your image quality by non-integer scaling.
It's true that you can get an ultra-high quality 1024x768 image on a CRT, where each and every pixel looks stunning. But you're right, that it's not going to stand up against a fully native 4k HDR image.
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