Dying Light, from the makers of Dead Island

Mangler

Well-known member
The Dead Island series is polarizing. Hacking apart zombies in first-person is fun, but the games are blemished with technical bugs. It makes sense, then, that developer Techland might want to create distance between Dead Island and Dying Light – a new IP with a startlingly similar premise coming to Xbox One, PlayStation 4, and current-gen systems. Players team up with up to three friends to explore a tropical setting, hack apart zombies, and craft items. Dying Light innovates on the formula by injecting free running and a day/night cycle, but we couldn’t ignore the elephant in the room during a live presentation of the game. We asked Techland’s brand manager, Blazej Krakowiak what separates the two titles.

Krakowiak reveals Dying Light is being developed by the core team that worked on the original Dead Island. The more criticized follow-up, Dead Island Riptide, was developed by the company’s studio in Warsaw, Poland. I asked Krakowiak to explain how Dying Light relates to the developer’s past zombie games.

http://www.gameinformer.com/games/d...nces-between-dead-island-amp-dying-light.aspx

http://www.rockpapershotgun.com/2013/05/24/parkour-vs-zombies-techlands-dying-light/

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If they truly have fixed all the issues that DI had, then I'm definitely interested in this one.
 
"Next-gen allows day/night cycles, so here it is on the PS3 and 360 also."

Makes no sense. They tricked me into buying Dead Island. Doubt they will do it again with this game.
 
Looks nice, but I was very put off by the way Dead Island played. It was fun at first, but I hated how even vanilla zombies would get harder to kill as the game progressed. Just made it tedious instead of harder and as a result I never finished it.
 
Looks nice, but I was very put off by the way Dead Island played. It was fun at first, but I hated how even vanilla zombies would get harder to kill as the game progressed. Just made it tedious instead of harder and as a result I never finished it.

Level scaling at its finest. Developers need to understand that not every ai element in every game needs to level adjust with the player.
 
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eh are they making 2 games?
the already were making some first person fantasy rpg
forgot the name :bleh:
 
Looks like Dead Island v2.0... even has the same feel with the weapon aiming and types of weapons(electric knife.) Do not want.
 
That did not look bad at all. I had a good deal of fun in co-op with Dead Island, just might enjoy the heck out of this.
 
After watching that 12min gameplay video I'm interested! I just hope they really have improved upon many of the lacking things about Dead Island. Looks good so far!
 
Yeap the 12m video looks awesome.
I too hope they fixed the things from dead island.

I pretty much hated the gameplay in dead island after a few hours.
I have my hopes up for this
 
Angry Joe tried to be as annoying as pewdiepie in this video.

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IMO, his attempt was successful.
 
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