Half-life Ray Tracing

Loving all these mod devs making graphics upgrades to old games. It was so good in the rage3d days, wrappers for the win. So great to see it again with the shader mods, and now ray tracing.
 
Loving all these mod devs making graphics upgrades to old games. It was so good in the rage3d days, wrappers for the win. So great to see it again with the shader mods, and now ray tracing.

I'm not really that impressed because an old game still looks super dated even with better lighting. The biggest problem these old games have isn't their lighting method, it's their low res models and textures, and flat level design.
 
I'm not really that impressed because an old game still looks super dated even with better lighting. The biggest problem these old games have isn't their lighting method, it's their low res models and textures, and flat level design.

:hmm: Half-life has bad level design? Is this Rand McNally?
 
I'm not really that impressed because an old game still looks super dated even with better lighting. The biggest problem these old games have isn't their lighting method, it's their low res models and textures, and flat level design.

I also hate how every time I see video of this mod, the texture filtering is off. *cringe*

:hmm: Half-life has bad level design? Is this Rand McNally?

Flat doesn't mean bad. It means they geometry of the levels can feel overly simple.

Like look at this old S3TC texture demo for Unreal I took a quick video of recently. Despite the textures being razor sharp, the level geometry is super simplistic. Makes things feel kinda flat, boxy and corridor like.
 
I also hate how every time I see video of this mod, the texture filtering is off. *cringe*



Flat doesn't mean bad. It means they geometry of the levels can feel overly simple.

Like look at this old S3TC texture demo for Unreal I took a quick video of recently. Despite the textures being razor sharp, the level geometry is super simplistic. Makes things feel kinda flat, boxy and corridor like.

It's unfortunate that no modern game will ever look as good as Unreal looks in my memory.
 
It's unfortunate that no modern game will ever look as good as Unreal looks in my memory.

That whole starting section of original Unreal, from the castle at the menu onward till your outside and make your way into the caverns, was one of the coolest early PC gaming memories I have :up:.
 
That whole starting section of original Unreal, from the castle at the menu onward till your outside and make your way into the caverns, was one of the coolest early PC gaming memories I have :up:.

castle? wasnt the start of unreal you in a crashed ship on an alien planet?

EDIT: nm, went and looked at the start, you mean the menu before even starting the game, the castle camera flythrough.
 
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