Hapatingjaky
New member
https://www.pcgamesn.com/amd-navi-monolithic-gpu-design
Seems because of Multi-GPU ala Crossfire and SLI being killed off AMD plans to ditch the MCM design and remain a "Monolitic GPU"
Game developers adoption of Multi-GPU support:
Now if say a console had an MCM CPU/APU/GPU whatever you want to call it then we may see Multi-GPU being supported better.
Seems because of Multi-GPU ala Crossfire and SLI being killed off AMD plans to ditch the MCM design and remain a "Monolitic GPU"
“We are looking at the MCM type of approach,” says Wang, “but we’ve yet to conclude that this is something that can be used for traditional gaming graphics type of application.”
Game developers adoption of Multi-GPU support:
That infrastructure doesn’t exist with graphics cards outside of CrossFire and Nvidia’s SLI. And even that kind of multi-GPU support is dwindling to the point where it’s practically dead. Game developers don’t want to spend the necessary resources to code their games specifically to work with a multi-GPU array with a miniscule install base, and that would be the same with an MCM design.
Now if say a console had an MCM CPU/APU/GPU whatever you want to call it then we may see Multi-GPU being supported better.