Official VR Headset discussion

_TiTaNiuM

New member
Anyone? Anyone? Pretty tempting. Still a dev kit, but appears to be a heck of a lot closer to "final product" than the first one, 1080p this time around with head tracking, $350.

iimr6qqpsr4nzjz48mxm.jpg


Ships july of this year.

Can only imagine how awesome this would be in Arma
 
It's taking a while...

Hopefully there's still potential for an end of 2014 release, but the fact that there's a second dev kit announced like this doesn't suggest to me that they're making all of their deadlines.

Sure you want the devs to be using complete hardware, but still, this project is taking longer than I would have expected from all the hype and early demos.
 
It's taking a while...

Hopefully there's still potential for an end of 2014 release, but the fact that there's a second dev kit announced like this doesn't suggest to me that they're making all of their deadlines.

Sure you want the devs to be using complete hardware, but still, this project is taking longer than I would have expected from all the hype and early demos.

It's not as if they've been stuck in the mud for the past year or so. The head tracking supposedly makes it a whole lot better than it was before than when it was just working on gyros and accelerometers alone.
 
I thought this was going to be Dungeon Keeper 2 integration for Oculus Rift.

Now I am mildly disappointed :bleh2:
 
I have a feeling you will not only get a better VR unit from Valve but it will be on the market first as well.

Occulus needs to get their ass in gear and get this thing to market already.
 
Sony is actually delivering a PS4 headset and they've been doing research on VR helmets since the 90s - I think they'll be able to compete with OR if they make it PC compatible.
 
Sony is actually delivering a PS4 headset and they've been doing research on VR helmets since the 90s - I think they'll be able to compete with OR if they make it PC compatible.

Which they probably won't because why would they? "If you want the best VR next gen experience, buy a PS4!"
 
I have a feeling you will not only get a better VR unit from Valve but it will be on the market first as well.

Occulus needs to get their ass in gear and get this thing to market already.

valve isnt making a VR unit... they are helping Oculus develop theirs
 
Anyone? Anyone? Pretty tempting. Still a dev kit, but appears to be a heck of a lot closer to "final product" than the first one, 1080p this time around with head tracking, $350.

iimr6qqpsr4nzjz48mxm.jpg


Ships july of this year.

Can only imagine how awesome this would be in Arma

Count me in
 
Sony is actually delivering a PS4 headset and they've been doing research on VR helmets since the 90s - I think they'll be able to compete with OR if they make it PC compatible.

Initial impressions of the sony unit were very poor. Don't expect anything great from them.
 
I'm psyched about the Rift, but I'm going to wait until it's completely finished before ordering one.

The last thing I want to do is spoil my first-ever VR experience with a prototype intended for developers.
 
I'm very tempted. Was on the fence about picking up the earlier version and now with a 1080p version. I might bite the bullet to try it out.
 
how long before they run out of money and someone buys them up
or buys them just before it goes retail

anyway looks like no retail unit this year :(
 
I wonder if the final unit will be 1080p?

well... the second dev kit is 1080p, and they're $350 a pop... I would imagine that the final product will be the same, or better maybe, we are getting some pretty dense displays these days in OLED form like that which the rift uses.

Mass production will bring the cost down, I doubt they would bring the price down, but it would likely increase their profit margin. I think 300-350 will be the final price, they've set a precidence with the dev kits (which aren't such things usually more expensive than the final product?) and end users have shown they're willing to spend that much on an untested, unfinished product with very little software support.
 
well... the second dev kit is 1080p, and they're $350 a pop... I would imagine that the final product will be the same, or better maybe, we are getting some pretty dense displays these days in OLED form like that which the rift uses.

Mass production will bring the cost down, I doubt they would bring the price down, but it would likely increase their profit margin. I think 300-350 will be the final price, they've set a precidence with the dev kits (which aren't such things usually more expensive than the final product?) and end users have shown they're willing to spend that much on an untested, unfinished product with very little software support.

If CSGO gets support it will be worth the price alone :drool:
 
Back
Top