Realtime raytracing on Vega 56

pax

Well-known member
Crytek engine 5. Looks damn good.

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No RTX needed and runs on most non RTX nvidia cards as well as amd.
 
Well if it runs on a Vega 56 my Vega 64 should do a bit better. Microsoft have been talking up DXR so lets hope something good comes from it. Not holding my breath though.
 
Looks good Crytek unlike Epic and Unity knows that proprietary tech is not good for anyone. About RT on a AMD Vega 56, it was nothing that I didn't knew could be done, AMD/ATI GPUs could do ray tracing for ages, I remember playing a demo on a ATI GPU, ages ago that add real time raytracing, don't remember which demo it was now tho.
 
Hunted around for a download link and could not find...

I get the feeling it runs well in Cryteks labs with some kind of special setup since drivers dont support it yet.

If we dled it we might need a driver that supports RT before we can run it. Im sure AMD will get to a driver for it if games start using the new crytek engine.
 
anything on what resolution that thing is running at ?



first they need a single card that will do 4k/60+ as Radeon VII won't

or fix crossfire
 
I get the feeling it runs well in Cryteks labs with some kind of special setup since drivers dont support it yet.

If we dled it we might need a driver that supports RT before we can run it. Im sure AMD will get to a driver for it if games start using the new crytek engine.

Well depending on how they are doing this, it may not require anything special driver side to work,
 
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