Returnal (PS5 April 2021)

You can try to play Outriders with some higher world tiers and get your ass handed to you if you want it that bad.

I know you think that difficulty level is all this is about, and that's why I haven't been responding to your posts.

It's not.
 
@ Cyko if you're still playing this - that 3rd biome - I have never played anything that difficult anywhere anywhen ever.

I had about 10 legit deaths to the mobs.

I had several crashes, all progress lost right before the boss :cry:

That boss though - that was just poetry in motion. I've never fought such a beautiful boss fight before :lol:

First try and done. Then Selene's story just gets whacked lol. What a crazy game :heart:
 
Boss 4 down. That was fun - The game starts you at the 4th biome every time after act 1, so players don't have to start at the very beginning any more :up:

So far, act 2 is easier. So far :bleh:
 
Haven’t been able to play much of anything lately. Some turnover on the leadership team at work has meant the rest of us are picking up the slack. Should get better next week but Biomutant comes out then, so I may be shelving this until some sort of save option is implemented. I love the game, but having to restart a 2-3 hour run because the game decides to screw you due to RNG is a little much for me right now.
 
So I completed this today. As far as the main game anyway. There's more that is available after the final boss is down.

True next gen title.

-Combat: Hands down the best 3rd person gunplay I've ever enjoyed.

-Weapons and variety: Maybe 8 variants on 3 classes of weapon. Assault rifle, pistol, rocket launcher, and some 'alien type' weaponry.

-Story: Haunting, and so well done, especially the outtakes at a certain location that should never have been where she found it.

-Graphics and environments: Top notch, especially biome 6. Just haunting and frightening.

-Voice acting and scripts: Nearly perfect, as you find data logs while progressing through the game, as well as "alien" transcripts that piece together the story.

-Difficulty: This one is tough. The game is not "Difficult but fair". It's murderous, and most times is doing anything and everything the devs could possibly justify to stop you.

On the one hand - it's nucking Futz, insane. On the other, I haven't had this much of a rush after mob fights and boss fights since my first run with Dark Souls 1. What a rush.

Overall 9/10 from me. Perma death wasn't my cup of tea really, but this game changed that given the setup and the fact that just when I was taking it too personally, the RNG would give me a sweet, smooth run. Not often, but enough to make me keep going.

178 deaths start to finish. What a rush.
 
My TV would be broken if I ever bought this:p Maybe I will buy at bargain bin price.

I got really good at just putting the controller down and walking away :p

It's the kind of game that, if you know what you're in for and are ok with trying it, it's just phenomenal. Insanely good - I actually couldn't stop smiling during some of the boss fights and challenges.

Other times though...it's like the RNG waits for you to get all toughened up and think you're doing good before it b***ch slaps all the way back to last week :lol:

And yet it's so good I never minded coming back to it. :) Texting back and forth with Cyko his eyes probably rolled so hard at my raging he hurt himself :lol:
 
Texting back and forth with Cyko his eyes probably rolled so hard at my raging he hurt himself :lol:

Hell no. That was the funniest sh*t I’ve read in a while.

You could be the best player in the world, but if the RNG decides to fck you it’s better to just bend over and take it then start a new run. It’s a great game, but VERY unforgiving.
 
Hell no. That was the funniest sh*t I’ve read in a while.

You could be the best player in the world, but if the RNG decides to fck you it’s better to just bend over and take it then start a new run. It’s a great game, but VERY unforgiving.

It's downright vindictive :lol:

FYI if you do NG+ the game allows you to start back at biome 1. I had close to 280% integrity and almost all artifact slots filled when I beat the final boss and it took everything away but for the permanent tools you get like the grappling hook. Everything lol.

On that note though, I'm almost back to the biome 4 boss. Zero death run so far. :D Bosses 2 and 3 almost got me, but I got through.

I got gud :p

edit: Boss 4 down, still no deaths :yahoo: Back in biome 5 now, which is the worst by far imo.
 
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I’ve been playing the free DLC, and if they ever release this to PC it’s going to be the most crazy beautiful game.

It’s still hard to believe they’ve developed a rogue like that I love everything about. :up: Even if other devs follow suit, I doubt they’ll live up to this gem.
 
I think I'm going to wait for the pc version, even though I picked up the ps5 version 4 cheap.

It feels like this is a game that would be way more fun to play with mouse and keyboard controls.
 
I don’t think I could beat this game with mouse and keyboard. Not that it isn’t doable. I’m just better with a controller…but if they do the job with keyboard and mouse as well as they did with the controller, it’s going to be just about perfect anyway. Just too fast paced for me. I fumble with slower paced games on the keyboard these days.
 
Isn't this a souls-like difficulty IP?

I would say more like Doom on the highest difficulty. Or more. You die a lot, but it still manages to be super rewarding and addictive. It’s also a beautiful game. Also bullet hell, but done better than any bullet hell I’ve ever played before.

Not for everyone though.

Edit: IGN’s review is pretty spot on.

https://youtu.be/pGPrrj7UMIU

It’s very much a really love it or really loath it kind of game. I love everything about it lol.
 
Beautiful game ruined by stupid game mechanics.
Wish there were patches to correct dev mistakes.

:bleh: :bleh: :bleh:
 
You and I can look at a game objectively though. Some others…..can’t :bleh:

Yep, KAC is a perpetual 12 year old.

Returnal looks so cool and has some game mechanics that I would probably enjoy. But from what I've seen the issue I have with it is runs seem like they would take too long and deter the addiction factor that is important in the rogue genre. Necessary weapon proficiency grinding I imagine can slow the pacing down and I don't think I'd be wanting to jump back in for a new run right away if I died pretty far in.

This is ultimately the main issue I have with rogue-likes in general, and if its exacerbated in Returnal that just makes it even more of a hard pass for me. I just don't have the time to invest in this sort of gametype. Everything else about it looks fantastic though.
 
Yep, KAC is a perpetual 12 year old.

Returnal looks so cool and has some game mechanics that I would probably enjoy. But from what I've seen the issue I have with it is runs seem like they would take too long and deter the addiction factor that is important in the rogue genre. Necessary weapon proficiency grinding I imagine can slow the pacing down and I don't think I'd be wanting to jump back in for a new run right away if I died pretty far in.

This is ultimately the main issue I have with rogue-likes in general, and if its exacerbated in Returnal that just makes it even more of a hard pass for me. I just don't have the time to invest in this sort of gametype. Everything else about it looks fantastic though.

:up:

Some of the reasons I enjoy it so much is how they worked around the points you made, which I also agree with regarding other games like it.

Weapons proficiency is literally given to you as pickups + higher tier weapons are commonly dropped, and some are ridiculously OP, but that’s a necessity in this game.

You don’t have to fight a boss again if you die. You can run the level for pickups if you want to, but you’re also given a way to bypass what you already beat, if you choose to do so.

So that’s the ‘progression’ factor > and little to no grinding required. Plus, as the story (and it’s a solid, spooky as hell story) advances and as you advance, you acquire permanent items/perks (like and alien katana :D) that stay with you no matter what….

And then there’s parasites which are a really cool way to add modifiers….

I do understand it isn’t for everyone though. But this particular game stands far apart from the usual rogue like :up:
 
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