Starfield - futuristic space exploration sci-fi RPG from Bethesda

Without really engaging and fun gameplay, and good RPG mechanics (Bethesda has proven to be incapable of either) it will rely on having interesting quests and characters.

To me though, the gameplay has to be good or it wont keep my attention. From what I've seen so far though with all those explorable locations it might end up being very repetitive.
 
Isn’t this the same dude that tried to sell Fallout 76 garbage.
Bethesda is dead for me right now. Heck outer worlds looked and played better than this garbage. The gunplay looks terrible as it is neither RPG nor FPS. It’s just bad precision for anything. AI is dumb as rocks (makes Cyberpunk look smart).

These guys should stick to churning out new Wolfenstein episodes.
 
question. Ive seen a bunch of people talk about it, and reactions to the demo. It's all been super excited, or skyrim level enthusiast excited. Which is fine, maybe my bias against gamebyro gets in the way, but ive seen a bunch of people talking about the combat, and how its looks ok, but they didnt expect much cause its a rpg.

My question is, are they nuts? the combat looks like any generic fps game. Its nothing like any rpg ive seen. It doesnt even look like anything from arcane, or the outer worlds or something. It just looks like a straight fps game.

I'm nuts yes. After playing 100+ hours with Fallout 4, the combat looks fine to me. I don't expect BF3 combat and don't really care much if it's just like FO4. I still think skyrim and oblivion combat are fine, for what they do. These are big worlds with lots of player choice and agency, exploration, adventure, progression, modifications, crafting, base building. I often just like steamrolling AI in these games.

Also I don't think the combat in Outer Worlds was anything special either. But it didn't impact my enjoyment too much because I liked the characters/story.

I personally love all the hints of GAMEBYRO because it likely means this game will be easily modded and that's a huge huge plus for me. I make little mods and also like using a few mods.
 
I'm excited and cautious at the same time. In order to really pull off the whole 1000 planets thing, it's going to need a really good procedural engine. And that sorta thing took No Man's Sky awhile to really dial in.
 
IGN news

IGN news

Starfield Includes More Handcrafted Content Than Any Bethesda Game, Alongside Its Procedural Galaxy
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"Starfield's 1,000 explorable planets are a way to detour from the main game, not the main game itself."

"While he didn't go into details, Howard stressed that Starfield's procedural generation is robust enough to handle the sheer scale of variety required to build 100 solar systems' worth of planets"

"If people want to do what they’re used to in our games, and follow a main quest, and do the questlines, you’re gonna see what you’d expect from us."(full article)

Starfield: Everything New We Learned in IGN's Todd Howard Interview
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"IGN was lucky enough to speak to Bethesda Game Studios' Todd Howard today and, in the process learned a lot more about Starfield – not to mention heard a mention of Fallout's future."

- Todd Howard Confirms Fallout 5 Is Coming After Elder Scrolls 6
- Starfield Includes More Handcrafted Content Than Any Bethesda Game, Alongside Its Procedural Galaxy
- Starfield’s Main Quest Is About 20% Bigger than Previous Bethesda Games, Around 30-40 Hours Long
- Yes, Starfield Will Begin With a Classic Bethesda 'Step-Out Moment'
- Starfield Has 4 Main Cities, and New Atlantis Is the Biggest City Bethesda’s Ever Made
- Starfield Doesn’t Let You Fly Seamlessly from Space to Planet: ‘That’s Really Just Not that Important’
- Starfield’s Space Combat Is ‘Unique’, and Inspired By FTL and MechWarrior (full article)
 
Sounds okay to me. Don't need space to planet travel myself, that's just not something I'll do after the first few times. I'd like to hear more about the procedural side of things. I imagine that planets will be scattered with a few different types of bases/dungeons/minerals etc.
 
I'll believe it when I see it. These guys have a history and I'm not gonna ignore it :lol:. But maaaaan it is sure looking sweeet so far :drool:
 
if a single planet had one tenth of it covered in hand made content, it would automatically be ten times the hand made content of their previous games. I dont think its really something to be hyped about.
 
Game looks interesting. May pick it up after reading Rage3D reviews and they patch it 2 or 3 times.
 
I'm happy as punch this is solely a single player game.

Assuming the variety is there, this is gonna be the Star Citizen killer.
 
why would be a star citizen killer? its an rpg hopefully, so its more in kind with outerworlds and stuff, but also, from what i saw, its just no mans sky with a fallout filter.
 
It's going to be a Star Citizen killer because Croberts will make a huge list of feature she wants taken from Starfield, extending development time even further so it won't be out this decade.
 
They are already making bad decisions. The game should never have been dated 17 months from release. To me its obvious why it received the delay. It was to prevent it from being another cyberpunk release. Likewise, just like cyberpunk this is their first try with a space rpg. Could be a recipe for disaster?
 
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