acroig
Just another Troll
Still hasn't made me want to play this turd.
It's ok, give it a go, put it on lowest difficulty and play through it.
Still hasn't made me want to play this turd.
It's ok, give it a go, put it on lowest difficulty and play through it.
They had it just right for my liking in Doom 2016 and then they f'ed it up with this. Still dont like the required mechanic of having to use the chainsaw or glory kills to get ammo. Love the game engine.
Yeah, I just started the game yesterday. Not enjoying it as much as the previous one. Almost everything, if not absolutely everything, they changed about the game from Doom (2016) made it worse.
Also, the platforming sections are utter ****. Nothing's worse than burning through two "1 ups" due to ****ing jumping puzzles.
I don't know why they refuse to add m+k support to consoles. It seems like an obvious move.
The gamepad players would get destroyed in MP.
Yeah, I just started the game yesterday. Not enjoying it as much as the previous one. Almost everything, if not absolutely everything, they changed about the game from Doom (2016) made it worse.
Also, the platforming sections are utter ****. Nothing's worse than burning through two "1 ups" due to ****ing jumping puzzles.
The combat feels clunkier somehow too. Like it's easier to get hung up on stuff or take an errant hit and just die. Pretty disappointed so far.
Agreed. Doom Eternal has a better difficulty curve than Doom'16.
Eternal is perfect on UV, demands my full attention and requires using the right tool for the job. Deaths can still occur if I let myself get overwhelmed.
And for the elite players, there's Nightmare.
While Doom'16 was too easy on UV and too difficult on Nightmare.
The first playthrough was excellent, but replays were somewhat of a snoozefest (UV didn't challenge me, Nightmare was beyond my abilities).
The problem is people expect it to behave exactly like Doom'16 and start out on UV, which is quite difficult until you acquire the SSG.
Only once you gain access to all guns/abilities and have a fully upgraded Slayer does UV plateau out into the difficulty sweetspot.
The devs want you to earn the power fantasy this time.
But if you just want the Doom'16 experience, play on Hurt Me Plenty. A difficulty slider that does its job, imagine that :\.
It's both. The difficulty curve as well as the skill requirement.
The difficulty curve is more defined now.
Doom'16 on Ultra Violence = Eternal on Hurt Me Plenty
Doom'16 on Nightmare = Eternal on Ultra Violence
...
It's fine if there is a hard or a couple hard difficulties for people who want an extreme challenge, but a game should scale down to those who aren't great players too. It sounds like they took the problem of Nightmare being too hard and UV being too easy (in your opinion) and just shift it down to the lower difficulties, which is not an improvement for most of the audience.
Yeah, since when is Doom a platformer?
Well, considering in the original you couldn't even jump...
Drop the difficulty to the lowest and complete it. Best way to deal with games you're not interested in.
Yea I dropped the difficulty too. I don't have time to spend hours trying to pass a level or boss. F that.