NVIDIA Launching RTX Game Remastering Program

acroig

Just another Troll
"NVIDIA is kicking off an exciting new game remastering program. We’re cherry-picking some of the greatest titles from the past decades and bringing them into the ray tracing age, giving them state-of-the-art visuals while keeping the gameplay that made them great. The NVIDIA Lightspeed Studios team is picking up the challenge starting with a title that you know and love but we can’t talk about here! We’re building a team of talented, dedicated game developers who are ready to get going quickly.

We are looking for an experienced Producer to join the NVIDIA Studios team."

https://nvidia.wd5.myworkdayjobs.co...oducer--Lightspeed-Studios---Gaming_JR1925017

:)
 
The NVIDIA Lightspeed Studios team is picking up the challenge starting with a title that you know and love but we can’t talk about here.”

I'd love to know what title that is. I'd love to see a team bring "Blood" into the modern age.
 
I know it's not old, but a raytraced Dark Souls 2 would be neat.

I bet it would do wonders for the really ugly areas, as the lighting there looked more like it belonged in a q2 era title compared to the rest of the game.
 
I bet half-life &/ OR the Unreal (Original) are among them. HL RTX with HL 3 to follow. Is it too much to wish for??
 
Couldnt get anybody to do **** with ray tracing so they decided they would pick up old games that studios arent doing anything with and do the leg work to make money for 3rd parties. Just so they can push ray tracing. :lol:


They also made sure to use classics cause well you know, those frames are playable on 20 year old games with ray tracing on.
 
Idk, everything is super smooth and playable @ 1440P with RT on now.

It does appear that they are having a hard time getting people to buy into RT. However, the remakes could be cool. Q2 was an awful pick for the remaster imo. Imagine Witcher 1 with RT and updated graphics; also plausible since CDPR works well with NV..
 
Classics require less work to get the framerates playable. They are so old that when you enable RTX on these modern video cards they can literally brute force playable framerates with little optimization.
 
Couldnt get anybody to do **** with ray tracing so they decided they would pick up old games that studios arent doing anything with and do the leg work to make money for 3rd parties. Just so they can push ray tracing. :lol:


They also made sure to use classics cause well you know, those frames are playable on 20 year old games with ray tracing on.

What are you talking about? Plenty of games getting the RT treatment. Even games I had no idea was getting ray traced and was looking forward to regardless, like Watch Dogs Legion. In fact, all the games I'm looking forward to will have RTX. Mechwarriors, Dying Light 2, Doom, etc..


Even the next Call of Dooty will have RTX.


Having classics remastered is a bonus.
 
Classics require less work to get the framerates playable. They are so old that when you enable RTX on these modern video cards they can literally brute force playable framerates with little optimization.

When I say games run smooth, I'm talking about new titles. Metro Exodus was probably the worst performing of the bunch and it's smooth as butter now after updates ..
 
Im not here to argue about number of titles. I know anything rtx or dlss based Exposed is scouring the forums and on it :lol: I dont have the energy for that ****.

Adoption rate for rtx is low. It wont take off unless consoles can support it(is that a thing? or no)

Just saying classic dont require as much optimization. Ill take an Unreal RTX. If they can do Unreal Tournament 99 and get people playing it im down.
 
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