Fair enough
but I should point out that each game has CPU bottlenecks in different areas. I've experienced them with the I9 9900k in Metro Exodus and Hitman 2. It comes down to where you benchmark the game. Jayztwocents hasn't posted his follow up to the benchmarks he ran on the quoted tests so we don't know on that specific test group just yet.
Also, I was right about the I9 9900K having a 20% lead at 1080P and that lead will continue when we start to see those same bottlenecks at higher resolutions. From the tests I have seen the 3080 didn't reach them but the 3090 has yet to be tested and 1440P is now showing a solid 10% advantage to the I9 9900K over the 3900X across the board.
I was correct about the real world clock advantages of the I9 9900K, I was correct about the lack of advantages from the extra cores on the 3900X and I was correct about PCIE 4 not having any advantages. I was also correct about CPU bottlenecks starting to appear more often at higher resolutions like 1440P and 4K. It's not my logic you have been arguing with, it's undisputed facts. The bottlenecks just haven't hit a critical enough point at 4k for it to matter in the areas tested so far with the 3080.
I will say that I will admit I was wrong about a slaughter, even if it did turn out to be one that comment was childish which happens sometimes when I'm being trolled.
In the end the 8 core I9 9900k 14nm that came out in 2018 is still faster at 1080P and 1440P when compared to the 12 core 7nm 3900X from 2019 and there will be areas in games where a bottleneck will occur here and there at 4K where it will gain an advantage as well. I know this because I have experienced them personally.
Here is a pretty good review that shows the I9 9900K and 3900X being tested with the 3080 if you are interested.
https://www.techpowerup.com/review/nvidia-geforce-rtx-3080-amd-3900-xt-vs-intel-10900k/