Modern GPU´s in general does, what they did with the RTX line is put in dedicated hardware (them RT cores) to do the raycasting so the GPU can do all the normal rendering stuff without having to ALSO do the very expensive raycasts.I mean vega supports ray tracing tech just not NVs implementation of it.
Such a tease.
That's asshole for "I know stuff you don't"
Whatever the case I will be buying Xboner 2 and Pisser 5! I'm all in for 4K for both!
Unless there is some exclusive out of this world video game on the ps5, i'll pass. (Not really any exclusive must play games on ps4 to be honest as I have most of those and they don't get played lol)
I too think native 4k is overrated (and too costly!); while I don't advocate for 1080P from frame start to finish, I believe in rendering at an intermediate resolution and temporally up-scaling to 4k.
Fck 4k, keep it 1080p and give me fantastic textures, shaders, geometry, draw distance, high frame rates, etc.
*What I mean is, prioritize things other than resolution first and then if people want to go 4k drop quality or frame rate in other areas like on PC (I know this may be hard to execute, esp due to marketing departments).
People think 4k is free.. it isn't, resolution comes at a cost.
Agreed, I forgot to mention that, most upscaling solutions seem to be good enough.
Although I'm not much of a gamer anymore, I like how video games are progressing. Console loyalists can stick with PlayStation/Nintendo, and PC gamers can support the Xbox when the two platforms are merged as one (obviously Microsoft's ultimate goal). With news how the Xbox app can allow PC to directly stream games directly to your TV, this can only can better.