Skyrim Mods Thread

Dave

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Since mods are likely to get burried in the official Skyrim thread, figured I would start one just for mods.

Improved Furniture Texture update:

http://www.skyrimnexus.com/downloads/file.php?id=238#content

Better Gold Coins:

http://www.skyrimnexus.com/downloads/file.php?id=362

Better Food:

(Only 4 Items so far but something to keep an eye on, looks good )

http://www.skyrimnexus.com/downloads/file.php?id=280

Texture Pack (Whiterun):.

This one is a must, very impressive.

http://www.skyrimnexus.com/downloads/file.php?id=114

Improved Eyes:

http://www.skyrimnexus.com/downloads/file.php?id=498

Enhanced Blood:

http://www.skyrimnexus.com/downloads/file.php?id=60#content

Better Snowflakes:

(Looks better in motion, pics dont do it justice)

http://www.skyrimnexus.com/downloads/file.php?id=296

Enhanced Galaxy:

http://www.skyrimnexus.com/downloads/file.php?id=565

Enhanced Night Sky (Compatible with the Galaxy mod)

http://www.skyrimnexus.com/downloads/file.php?id=85#content

Glowing Ore Veins:

http://www.skyrimnexus.com/downloads/file.php?id=193
 
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I doubt we will see any before some sort of dev kit is released.
 
I've added a lot of mods now (for even little things like better gold coin appearance and such) and all the little graphic and texture upgrades really combine for a lot nicer experience.

I just tried the Skyrim Nexus Mod Manager (in beta). I really love it. (awesome free tool). http://www.skyrimnexus.com/content/modmanager/

WARNING: The Mod Manager requires your Skyrim Nexus user name and password. If you make this from the main site the system will allow you to use special characters for the password (*,%, etc.). That will work for the forums, but for the files and Mod Manager don't allow special characters in the password field (so just use letters and numbers if you make an account).

PROS
  • You don't have to open it first to launch Skyrimm
  • On the website, when you are logged in, the files all have 'download with Mod Manager' links that open files directly into Mod Manager that downloads the mods.
  • Can remove and temp disable any of the mods with check box selections
  • Prompts you to auto-upgrade mod versions on startup if a new version of an installed mod is released.
CONS
  • Takes a while for it to check in and get that status of all the mods
  • Crashed a lot when I was adding new mods. A couple of times I had to CTRL-ALT-DEL and kill it's process.
NOTES
  1. Puts a explanation point next to any version that are 'beta' in nature.
 
i'll give it a few months and atleast till the first expansion b4 i pick this up. Need to iron out all those bugs. Texture mods are a must, so i'll wait for those first.
 
i'll give it a few months and atleast till the first expansion b4 i pick this up. Need to iron out all those bugs. Texture mods are a must, so i'll wait for those first.

even without the texture mods the game looks really good.. no need to wait, get it now!
 
had to pull the texture pak for now.. was giving me random purple objects and a crash to desktop.
 
I've never had the textures turn into plastic, though I've had some walls just fail to load utterly. Apparently the interior of all buildings is somewhere in the mountains.
 
I really want a mod that would change the perk dragon armor in smithing to also allow crafting of daedric weapons, is that something that would be hard to mod? or would that require the tools that bethesda didn't release yet?
 
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