Looks like they wanted a change of scenery for what is kind of nioh 3, or at least a nioh-like.
[yt]Yzf0wvCJB0E[/yt]
https://www.youtube.com/watch?v=Yzf0wvCJB0E
[yt]hZaa_Uyjztc[/yt]
https://www.youtube.com/watch?v=hZaa_Uyjztc
https://www.ign.com/articles/wo-long-fallen-dynasty-interview-team-ninja-soulslike-feudal-china
It's also going to be perfect for game pass™ on day one.
[yt]Yzf0wvCJB0E[/yt]
https://www.youtube.com/watch?v=Yzf0wvCJB0E
[yt]hZaa_Uyjztc[/yt]
https://www.youtube.com/watch?v=hZaa_Uyjztc
Imagine a game by Team NINJA (famous for stellar action games like Nioh and NINJA GAIDEN) set in a dark fantasy version of China’s Three Kingdoms period. When Wo Long: Fallen Dynasty was announced at the Xbox & Bethesda Showcase 2022, the idea of slashing warlords and demons alike with a new combat system based on Chinese martial arts made us pretty excited. But the teaser trailer left us wondering how it will actually play.
Luckily, IGN was able to sit down with Team NINJA’s key members to find out more.
“As a studio, we’ve always been known for games that challenge the player, but that can’t be done without responsive controls and high playability. In that regard, Wo Long is no different from our previous titles, but this time we’ve turned to Chinese martial arts as a new style of combat,” producer Fumihiko Yasuda explained.
https://www.ign.com/articles/wo-long-fallen-dynasty-interview-team-ninja-soulslike-feudal-china
It's also going to be perfect for game pass™ on day one.