Wo Long: Fallen Kingdom, another soulsbornekiroringnioh from Team Ninja

I'm going to GP it, KT PC ports are usually "wait for a patch or two" games, so I'm not willing to preorder them anymore.

Also, something is wrong with the demo, it feels like you are playing at sub-30 FPS even though the FPS is fine, I guess it has some serious frame time issues.
 
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I never bothered to get in-game. The menu was extremely poorly done to an unexcused level. So I held zero hope for the game itself once I had things configured and just uninstalled it instead of loading the game.

Epic complete fail by TECMO imho.
 
It looks like they managed to introduce a new bug in the final version, you get a sporadic white flicker if ambient occlusion is enabled.


I have to say, this port is a mess, at the first startup, the text language is Japanese, the gamepad button prompts defaults to the playstation controller, even if you are using an xinput controller.

It's crazy how little effort KT puts into their team ninja PC ports even though they are big hits that sells million of copies on PC.
 
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Hmm. I have seen none of those things. I wonder if steam pre-configures defaults better than Xbox defaults? (and maybe why they don't put a lot of effort into detecting/adapting themselves?)
 
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Finished it, in many ways wo long felt like a bootleg sekiro, except it is way easier.

The first Lu Bu fight is basically the only roadblock in the entire game, if it wasn't for that fight, I bet most people would be able to finish wo long.

7/10, it is still a fun game to play, but it really is pretty shallow, it's on the level of something like the surge, except that the surge has way more intricate level design.
 
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