^ completely agree with your post. i too would prefer that uncharted was more of an adventure game but i think the fact is that after 2 games, the audience expects drake to be a mass murderer and that's why they put in so much combat. and the combat doesn't really work well... like you, i found myself in situations where i'm in the quick time sequence trying to fight off an enemy and laser locks on to my head and blows it to bits. then you have enemies that are bullet sponges, unbelievably crappy spawning, pixel perfect grenades and loose combat, especially in cases where the whole map is moving (like the ship and the ending)... there were more than a few times when i was frustrated as hell with the game.