Uncharted 3: Drake's Deception

Uncharted 3 was pretty good. Not sure why you are facing these many issues.

I face these issues with every "step off the path and die" game.

Recent Call of Duty games give problems constantly. Games like Hard Reset and Doom 4 give me no problems and zero frustration. Challenge is great when its fair.

What I find curious is how much better combat was handled in TLOU, a game that didn't really give me any issues once I finished the tutorial. Yeah it was difficult, yes there were panic events and gameplay was designed to evoke those emotions of desperation with the player, it was simply more fair. Step off the path and die was not in play.

One day I will get a PS4 and soon afterwards I'll work to finish off the Uncharted series. I have not read reviews for the last game but I hope Naughty dog learned something from the feedback they received for their previous two games. This is a 9/10 presentation, 7/10 story and charm and 3/10 gameplay experience.
 
:eisberg: I loved the 3rd game. Only issue i had with it was the combat didn't feel as polished as the others. There seemed to be no response from the bad guys if you shot them so was never sure if i actually hit him or not. Other than that i thought the story was better than the first 2
 
Uncharted's combat is pretty mooshy, compared to something like Gears. I actually think Uncharted's combat improved alot between 1-3 though. I haven't played 4 yet, but I assume it's a fair bit tighter.

Honestly though, I don't really see much point in playing Uncharted on higher difficulties. The action is all so sloppy anyway. For me Uncharted is really just about the story and puzzles.

Gears, however, should never be played on easy mode, 'cause it's so much more rewarding playing on hard.
 
I think I may have found a bit of the fun in this game last night. During level 16, in the airport, the combat finally clicked. I don't know if it was the "arena" or my growing skill but I was able to successfully use movement and the different weapons to dispatch enemies as needed. A well designed level that I could take at my own pace.

On the another hand, I stopped for the night on level 17 after an instant death during the plane sequence. Come to think if it, I am starting to understand why this game irks me and the giant set pieces are to blame. Often the combat isn't allowed to speak for itself and is downed out (literally) by sinking ships, burning buildings and crashing planes.

Damn this game is something else to look at though.
 
I think I may have found a bit of the fun in this game last night. During level 16, in the airport, the combat finally clicked. I don't know if it was the "arena" or my growing skill but I was able to successfully use movement and the different weapons to dispatch enemies as needed. A well designed level that I could take at my own pace.

On the another hand, I stopped for the night on level 17 after an instant death during the plane sequence. Come to think if it, I am starting to understand why this game irks me and the giant set pieces are to blame. Often the combat isn't allowed to speak for itself and is downed out (literally) by sinking ships, burning buildings and crashing planes.

Damn this game is something else to look at though.
I played through Uncharted 1-3 earlier this year. Shortly after I replayed Gears4 & Tomb Raider Legends... both of which franchises I think Uncharted draws heavily on.

Gears has WAAAAY better gunplay than Uncharted. Gears gameplay is tight, while Uncharted is sloppy. I would never even consider Uncharted as a competitive shooter (although I understand that there is a multiplayer angle to it... but that doesn't make much sense to me.)

Tomb Raider has WAAAAY better climbing than Uncharted. Tomb Raider gives you a set of moves, and you use that to navigate through open levels and discover the right paths. It's something of a maze game. Uncharted on the surface feels similar to Tomb Raider, but actually is pretty restricted. Drake's climbing isn't really navigate through an open world, as much as it is about hopping from node to node. Playing Tomb Raider right after Uncharted is a real breath of fresh air, actually.

For me, what makes Uncharted really special is the cinematic experience to everything. Storytelling, action, climbing, puzzles, graphics, set pieces, it all comes together into a really amazing package... even if each component is weaker than it's competitors.

Although one thing I'd say about Uncharted3 in particular, is the puzzles were AWESOME. The other games had puzzles, but they were kindof filler. Uncharted 3's puzzles really made me think, and were immensely satisfying to figure out and execute. It's that "ah-ha!" moment, and that was very memorable for me.
 
I finished Uncharted 2 and jumped right in to Uncharted 3. Game looks absolutely dope and apart from my pistol really losing its accuracy, I am not too bothered by stuff posted above. Actually the machine gun is so good I got 20 headshots in the first level I was granted a gun. Loving the pacing this time as well. Remaster looks amazing. Just reached France. :drool:.
 
Wow the remaster is amazing. Just did Chateau. I had forgotten how difficult it was to aim during the fire. Now I was killing gays like it was Christmas!
 
Man this game just keeps on giving. They have definitely done something to the aiming in the remaster as I find it to be natural and precise like in Uncharted 2. Hit 100 headshots and I am only on Chapter 9. :drool:
 
Man this game just keeps on giving. They have definitely done something to the aiming in the remaster as I find it to be natural and precise like in Uncharted 2. Hit 100 headshots and I am only on Chapter 9. :drool:

Yup. The Uncharted games started out with super loose gunplay, with each sequel tightening it more and more. Uncharted 3 gunplay was pretty tight (although still no Gears of War). The remaster basically brings 1&2 close to the level of 3. It's a really meaningful improvement to the gameplay.

Uncharted 4 combat is really excellent though. Can't wait for 5.
 
I'd say that apart from uc1, uc3 is the game that benefited the most from the remaster, the analogue stick movement for aiming in UC3 was busted on ps3.
 
Completely agree the whole feel of the game is changed. Throwing gays off in Chapter 12 now. Loving it.
 
Just finished all of these and enjoyed them. Each one was a little different. I still like 4 and 2 the best. I liked them so much I tried the other Naughty Dog hit The Last of Us. Never played it on PS3 but I gotta say the remaster looked excellent on PS4 Pro. It looks like it was built for PS4 to start with. Much better than the Uncharted remasters. But, I still prefer the Uncharted gameplay. I thought there was too much artificial game extending elements to The Last of Us. Every objective turns out to not really be the true objective and only points you further along to the next "objective". Uncharted did some of the same stuff. But it seemed more fun. The intentionally scarce ammo and fake objectives made the difficulty seem sort of artificial. Guess where the next objective is? Oh, there it is on the other side of town. Repeat six times until game over.
 
the aiming was indeed terrible in UC3 at launch, but that's only part of the reason why it's the worst in the series, including lost legacy
 
the aiming was indeed terrible in UC3 at launch, but that's only part of the reason why it's the worst in the series, including lost legacy

I played through it last year, and the aiming seemed the best out of the 3. I guess that means they updated it after launch? Actually in terms of gameplay dynamics & puzzles, I thought 3 was the best & tightest of the series (of the PS3 games, of course).

Story-wise though, I did feel like 3 was a bit weak, especially compared to 2. Don't get me wrong, 3's story is better than 99% of games out there, but compared to other uncharted games... Especially something about the ending was anti-climactic, where the genie never comes out, and most of the super-natural stuff ends up being induced hallucinations. I guess they also removed the supernatural stuff in 4, but maybe that worked because they replaced it with pirates?

Anyways, I absolutely loved all the Uncharted games, and I always welcome thread-necros about this series.
 
I finished 3 last month and I can agree that the aiming and gunplay was miles better than the crappy PS3 version. Also helps that the framerate was solid like my dick.
 
I just finished this game last night and didn't really care for some of the trip out levels, I liked UC1 and UC2 better. It also felt like after the half way point of the game it took far less hits on me to finish me off. Some of the latter levels just seemed cheap to me with planting enemies all of a sudden just to overwhelm you, I didn't get that feeling from UC1 and UC2. One more to finish. The Uncharted Legacy with out Drake is the only one left for me to move onto. Started a good while back but never went back to it.
 
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