Demon Soul (PS3)

How cheap is dirt cheap? I have a PS3 fat model (non-PS2 backwards compatible) that I would pretty much just give you (or trade for retro games :D ) if you could meet me in Waltham sometime. I just don't have any controllers for it and I still need to test it to make sure its working and to reset it to factory default.

No reason to think it wouldn't be working BTW, someone I know gave it to me since they never use it and they didn't report any issues.

I'd gift you almost any game you wanted on steam for a deal like that lol, or just give you cash! This guy was talking $50 for a slim, but the model really doesn't matter much to me as long as it has working hdmi port and isn't, you know, dead :D

I'll be in and out of Wellesley/Natick/Needham for a couple of days, so Waltham would be an easy trip. :)
 
I'd gift you almost any game you wanted on steam for a deal like that lol, or just give you cash! This guy was talking $50 for a slim, but the model really doesn't matter much to me as long as it has working hdmi port and isn't, you know, dead :D

I'll be in and out of Wellesley/Natick/Needham for a couple of days, so Waltham would be an easy trip. :)

OK let's take this to PM. Check your inbox!
 
Ok, back into Demon's Souls and this game is already a ridiculous amount of fun. You actually have to work a bit to get from archstone to archstone instead of bonfires within sight of each other :p

Does anyone know if they updated something over the past two years or so? I could have sworn the magician started with soul arrow and mail breaker. It now has flame toss and short sword.
 
how did you get that PS3 so fast :lol:

ur an addict !!!

Oh buddy I have SERIOUS issues! :lol:

Meteor_Of_War came through for me. Nicest guy :)

I just got to Stonefang Tunnel, but I took on the Tower Knight with the scimitar, no upgrades. I forgot how much I loved that fight...

I've forgotten so much about the game, I have to relearn it all. This is awesome, and the very first black knight dropped a claymore! I don't even have to pony up 3 levels worth of souls to buy it..

:swoon:

:D
 
Ok, back into Demon's Souls and this game is already a ridiculous amount of fun. You actually have to work a bit to get from archstone to archstone instead of bonfires within sight of each other :p

Does anyone know if they updated something over the past two years or so? I could have sworn the magician started with soul arrow and mail breaker. It now has flame toss and short sword.

There's some magic in DeS that was lost after DaS. For me also, the intense feelings DeS gives come from the great distances between safe spots. Mistakes feel costly. They still did in DaS, to a lesser extend, but on the later games, who cares about dying?
 
There's some magic in DeS that was lost after DaS. For me also, the intense feelings DeS gives come from the great distances between safe spots. Mistakes feel costly. They still did in DaS, to a lesser extend, but on the later games, who cares about dying?

Exactly! I think that's what caught me off guard the most. My aggressive play style doesn't lend well to covering those distances alive lol.

I think I might actually be enjoying rediscovering this game more than I did 1st time through DaS3. :)
 
There's some magic in DeS that was lost after DaS. For me also, the intense feelings DeS gives come from the great distances between safe spots. Mistakes feel costly. They still did in DaS, to a lesser extend, but on the later games, who cares about dying?

You played DeS first, right? I think there's something to be said about which Souls game was your first, as that's where you went through the learning curve of how the mechanics work. For me, I played DaS1 first and that's where I felt the great distances between bonfires more so than DeS. By the time I played DeS, it was relatively easy for me compared to other people's first impression with the Souls series if they played DeS first.

Basically, I think whichever Souls game someone plays first, is the one that has that "magic." But with that said, yeah I agree the distance between bonfires in DeS is definitely less forgiving than the others.
 
You played DeS first, right? I think there's something to be said about which Souls game was your first, as that's where you went through the learning curve of how the mechanics work. For me, I played DaS1 first and that's where I felt the great distances between bonfires more so than DeS. By the time I played DeS, it was relatively easy for me compared to other people's first impression with the Souls series if they played DeS first.

Basically, I think whichever Souls game someone plays first, is the one that has that "magic." But with that said, yeah I agree the distance between bonfires in DeS is definitely less forgiving than the others.
Lots of truth to that. I played DaS1 first as well, and then DeS. Right now though, I think the magic for me is that I never put as many hours into DeS as the others. I've forgotten a lot, so I'm being pleasantly surprised all the time whereas DaS1 I could probably play with my eyes shut lol.

I'm going to over level the heck out of this build btw, completely troll the game, then I'll play a more relaxed knight or something...:D
 
I've forgotten a lot, so I'm being pleasantly surprised all the time whereas DaS1 I could probably play with my eyes shut lol.

Yeah man, going back to these games fresh after a long break is always sweet.

Its been a real long time since I've played DeS, and when I last played it was on my 27" PC monitor. Got my PS3 hooked back up to a 50" so that in itself would be a somewhat new experience.

Maybe after I finish Zelda.
 
Yeah man, going back to these games fresh after a long break is always sweet.

Its been a real long time since I've played DeS, and when I last played it was on my 27" PC monitor. Got my PS3 hooked back up to a 50" so that in itself would be a somewhat new experience.

Maybe after I finish Zelda.
You know I even forgot about getting rushed and ganked in DeS? I know some had that complaint in the newer titles, but yeah, these bastards do it too! :p
 
You played DeS first, right? I think there's something to be said about which Souls game was your first, as that's where you went through the learning curve of how the mechanics work. For me, I played DaS1 first and that's where I felt the great distances between bonfires more so than DeS. By the time I played DeS, it was relatively easy for me compared to other people's first impression with the Souls series if they played DeS first.

Basically, I think whichever Souls game someone plays first, is the one that has that "magic." But with that said, yeah I agree the distance between bonfires in DeS is definitely less forgiving than the others.

No, DaS was my first, then immediately DeS. This was well before DaS dlc was released. I played them so close together that, looking back, it's basically a single experience. DaS felt, and I think that also objectively is, harder, yet DeS has the best atmosphere of any of the games.

DeS and DaS had basically the same approach of sparse bonfires and use of shortcuts. The individual bits of gameplay, and most bosses, are not very difficult as such. The difficulty cumulates in them due to the approach regarding safe spots, and that generates a special kind of mental strain, which also resulted in the euphoria of winning. The later games didn't generate that feeling for me due to the differences in approach.
 
You know I even forgot about getting rushed and ganked in DeS? I know some had that complaint in the newer titles, but yeah, these bastards do it too! :p

Yeah, they do, I'd forgotten that mostly. It was relatively easy to pull single enemies out with a sticky bow.
 
No, DaS was my first, then immediately DeS. This was well before DaS dlc was released. I played them so close together that, looking back, it's basically a single experience. DaS felt, and I think that also objectively is, harder, yet DeS has the best atmosphere of any of the games.

DeS and DaS had basically the same approach of sparse bonfires and use of shortcuts. The individual bits of gameplay, and most bosses, are not very difficult as such. The difficulty cumulates in them due to the approach regarding safe spots, and that generates a special kind of mental strain, which also resulted in the euphoria of winning. The later games didn't generate that feeling for me due to the differences in approach.

Ahh, I see. Well said on that second part too.:up:

Really getting the nostalgia feels for this game, and want to replay it for sure now.
 
Yeah, they do, I'd forgotten that mostly. It was relatively easy to pull single enemies out with a sticky bow.

Yep, doing that on the cliffs now with the compound longbow. I'm trying to not google anything, and I can't remember how to get the sticky bow. I'm guessing it's after you get the FL soul, which I'll find out soon enough. :)
Ahh, I see. Well said on that second part too.:up:

Really getting the nostalgia feels for this game, and want to replay it for sure now.
It's catchy, isn't it? :p
 
I really enjoyed that a level was with no bonfires basicly - just that one archstone for that whole level and to get to the next archstone you have to beat the area/boss. The shortcuts you unlock (like in 5-2 for example) really feels like shortcuts that you want to use! In DS3 there would be a bonfire on the other side anyway, and you can just warp between the two bonfires making that shortcut 100% useless.

I did finish the game and killed 1-1 boss to level up with my souls on NG+, but I always feel you are so overpowered in NG+ with any souls game tbh (if you have e.g. fully upgraded weapons).

I might go for a moonlightgreatsword build next, but that has moveset so close to the claymore I mainly used that it might be same-ish gameplay (+magic). Haven't tried magic at all in Demons so that could be different i guess. And maybe try to get summoned and help people out but i doubt there are many players these days.
 
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